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Ilmoita käännösongelmasta
I can definitively say you'll get the Ephemera core and tank legs. You will also most likely get the HAL lasers. Probably the spider head. Most likely a mid-range Arquebus generator. The actually usable Institute FCS. The non-gil institute boosters, if you go with non-tank legs. 16 shoulder missiles. THat is probably your build, if it actually fits weight / EN requirements.
Optimal => 2000 x Albany
1 gun
1 blade
1 missile
1 special
- AP?
- Passive boost speed?
- Jump boost speed?
- Quick boost speed?
- Assault boost speed?
- Amount of quick boosts from full stamina?
- Assault boost length from full stamina?
- Total air time from full stamina?
- Generator recharge?
- Total damage without stagger?
- Total potential damage with stagger?
- Burst DPS?
- Sustained DPS?
- Impact?
- Accumulated impact?
- DPS during stagger?
- Tracking? (At what range?)
- Recoil control?
===
If you're just doing pure stat totals of parts... Just take take a part, do math to get the total number that part contributes and stuff it onto a build. (Note that some numbers are low, but have disproportionate effects like firearm proficiency and recoil control stats on arms.)
The only hard limiting factor is EN load.
===
As a side commentary, I know you're not looking for the most optimal build. You just want optimized numbers. We need clarification as to WHAT numbers you want optimized.
Example: I made a very silly missile sniper, with two Soups and two of the hand missile launchers (the split missile one.)
The build was incredible for missions and large targets, but a fast-moving AC would just make all the missiles miss lol. The whole point of the build was it was tuned to be a "sniper" and it excelled at dealing with things at a distance. Horribly inefficient, though.
I changed to 1 Soup, 1 BML-G2-6M, a hand missile launcher (that shoots 4 missiles) and the Majestic. Boom (literally) it's been a great fit for the missions.
So, to confirm what others here are saying, make sure you're well equipped to be able to handle a moderately diverse number of situations, at least when talking PvE.
PvP is another story, you build your mech for 1v1 or for 3v3.
Why do that, when someone else is already doing it?
https://www.youtube.com/@Chrightt/videos
And yes, I've been embracing the low-tier/mid-tier weapons today, and they really shine due to being more well-optimized than some of their harder-hitting cousins. Having a Handlemann instead of a Zimm has been incredible, due to being able to keep constant pressure with the higher rate of fire, for example. Using slightly weaker weapons also lets you keep your weight low for speed, and tends to have a positive impact on your EN Efficiency stat, so you can regain EN faster, assuming you picked the right generator.
If you're just looking for big numbers, you might be disappointed. The hardest hitting weapon in the game requires a single, very heavy arm part to use since they are so heavy. So you won't be optimized or efficient, but you'll be a damage brute. When you have that build, you will automatically have a significantly lower amount of speed as a tradeoff. Pretty much every build has decisions and tradeoffs you have to make in order to optimize the thing you are trying to do.
So if you want speed, you're not going to be crazy hard hitting like the above build I alluded to.
If you just want big numbers across the board, that doesn't exist. The game is always going to start filtering you towards making tradeoffs by limiting your load or EN load, or other factors, ESPECIALLY when you try to max something else out.
They just want each spec to be as large as possible with respect to every other. They aren't looking to optimize for anything in particular, but rather "optimize" for it's own sake.
EDIT: wording
DF-GA-08 HU-BEN
DF-GA-08 HU-BEN
BML-G1/P07VTC-12
BML-G1/P07VTC-12
IB-C03H: HAL 826
CS-5000 MAIN DISH
DF-AR-09 TIAN-LAO
EL-TL-11 FORTALEZA
FCS-G2/P10SLT
IB-C03G: NGI 000
... But this thing is overburdened unless you drop all but one weapon so you might want the next 'best' leg of the LG-022T BORNEMISSZA (which wins if you don't consider Booster, anyway). If you want a shield the VP-61PS is the 'most' but it doesn't match how relatively stat high the BML-G1/P07VTC-12.
There's different possibilities which is why Armored Core is awesome.
12k AP, 1680 stab, 77 stab rec, 367 speed, en delay of 0.5, a rotation between dual zimmers and a minigun with a whip to the side.
This build will get me kicked so many times.
But I got another one that is even more annoying but I'm saving that one cuz I don't want it to get nerfed yet.