ARMORED CORE™ VI FIRES OF RUBICON™

ARMORED CORE™ VI FIRES OF RUBICON™

View Stats:
Gerbera Sep 14, 2023 @ 11:48pm
Who are your top 3 favorite mechanical designers (Mecha Artist)?
Mines are:
Mamoru Nagano is by far my favorite as his designs for Five Star Stories are absolutely gorgeous! I love the Gothicmade redsigns too.

Wataru Inata because I love AC's hardcore, aerodynamic industrial designs (I'm aware AC has more designers but he is the easiest to point to)

Ippei Gyōbu just has this high contrast badass nature to his designs that I dig, a lot.
< >
Showing 1-15 of 65 comments
REBirthTheEdge Sep 14, 2023 @ 11:51pm 
I have pretty standard taste:
Shoji Kawamori (VF, AC)
Masami Obari (Dancougar, Gravion, Dragonar)
Kunio Okawara (Gundam)
Makoto Kobayashi (Gundam Z, Gundam ZZ)
Last edited by REBirthTheEdge; Sep 14, 2023 @ 11:52pm
Number one has to be Nagai Go for Mazinger and the like. 80s-90s Obari was pretty god tier, less a fan of his newer stuff. While I of course adore Okawara's work on Gundam, I absolutely love him for doing the Yuusha series like Might Gaine, J-Decker, and GaoGaiGar. After that, probably Nakazawa for Mashin Eiyuuden Wataru.
poppindancers Sep 15, 2023 @ 6:03am 
Anything that's not Gundam.
Ethanelephants Sep 15, 2023 @ 6:06am 
yoji shinkawa - Zone of the enders
Hajime Katoki - Gundam (Ver KA)
kenki fujioka - Gundam AOZ
D. Flame Sep 15, 2023 @ 6:56am 
Favorite Mech designs (not counting obvious stuff like Gundam or Transformers):

Big O - love how how retro and industrial they feel
Megaman Zero - Love how organic they feel, despite being mechanical
The Kiryu models from the Godzilla franchise (also the Dragon Zord from MMPR)
Calvin W Sep 15, 2023 @ 7:18am 
hehe, do you guys know who design Mechs for Metal Gear Solid Series?
Originally posted by Calvin W:
hehe, do you guys know who design Mechs for Metal Gear Solid Series?
Shinkawa Youji
gnome_chomski Sep 15, 2023 @ 7:24am 
Yoji Shinkawa for his unmatched technical skills

Go Nagai for being the OG who started it all

And Hideaki Anno for collectively blowing our minds and elevating the artform
MS-14A Gelgoog Sep 15, 2023 @ 7:39am 
Originally posted by poppindancers:
Anything that's not Gundam.
Considering Gundam has had a multitude of mechanical designers you're not very specific.

Surprised no one has said Akira Toriyama. I like Nagano and Okawara as well, but Toriyama's mechanical designs are super neat too. Very industrial looking
poppindancers Sep 15, 2023 @ 8:12am 
Originally posted by MS-14A Gelgoog:
Originally posted by poppindancers:
Anything that's not Gundam.
Considering Gundam has had a multitude of mechanical designers you're not very specific.

Surprised no one has said Akira Toriyama. I like Nagano and Okawara as well, but Toriyama's mechanical designs are super neat too. Very industrial looking

As in design that focus on the artistic and theme side first then the mechanic, where rule of cool trumps everything. I don't like that aesthetic in the slightest.
MS-14A Gelgoog Sep 15, 2023 @ 8:29am 
Originally posted by poppindancers:
Originally posted by MS-14A Gelgoog:
Considering Gundam has had a multitude of mechanical designers you're not very specific.

Surprised no one has said Akira Toriyama. I like Nagano and Okawara as well, but Toriyama's mechanical designs are super neat too. Very industrial looking

As in design that focus on the artistic and theme side first then the mechanic, where rule of cool trumps everything. I don't like that aesthetic in the slightest.
again BE SPECIFIC.

Kunio Okawara for example is the mechanical designer for most early Gundam shows. He designed the titular RX-78-2 as well as the MS-06. His designs are very clean and lack any real "flourish" to the machines. He's been the mechanical designer for Dougram, Votoms, and Xabungle to name examples.

Mamoru Nagano draws mechanical designs a bit more "alien". more rounded and jutting edges. the mechanical designs of the machines from Five Star Stories are his doing and the original suggested designs of the Qubeley and Hambrabi from Zeta are in line with this. He also designed the machines in Heavy Metal L-Gaim which I love the exposed joints and struts on things like L-Gaim and the Batshu.

Hajime Katoki - I would say he draws very close to how Okawara designs, but is considered infamous in the regard he draws the legs of machines very long. "Katoki'd" is an old joke floating around in my head at the moment.

There are more mechanical designers out there, but saying "just not gundam" is stupid and makes you stick out like a tourist
poppindancers Sep 15, 2023 @ 8:40am 
Originally posted by MS-14A Gelgoog:
Originally posted by poppindancers:
ranting
I am being very specific. As in I don't enjoy watching a blocky thing flying high speed and not fell apart.

I'll use the gundam series you love so much as an example:

The ball cannon thing is a better design for me, in terms of aesthetic and practicality, than any gundam currently in existence.

Some battlemech series gets on my nerve too, especially the humanoid looking one since they don't utilize those human part for much in the RTS game I played AKA what's the point of a fist in you're not gonna hold something onto it.

In term of the aesthetic I love the most. AC5 takes the crown, but it's a rather meh game.

You don't have to get it. I'm just stating how I feel.
MS-14A Gelgoog Sep 15, 2023 @ 8:51am 
Originally posted by poppindancers:
Originally posted by MS-14A Gelgoog:
ranting
I am being very specific. As in I don't enjoy watching a blocky thing flying high speed and not fell apart.

I'll use the gundam series you love so much as an example:

The ball cannon thing is a better design for me, in terms of aesthetic and practicality, than any gundam currently in existence.

Some battlemech series gets on my nerve too, especially the humanoid looking one since they don't utilize those human part for much in the RTS game I played AKA what's the point of a fist in you're not gonna hold something onto it.

In term of the aesthetic I love the most. AC5 takes the crown, but it's a rather meh game.

You don't have to get it. I'm just stating how I feel.
you're not though. you said "anything but gundam". Thats not a mechanical designer because Gundam has had not only very "frills free" designs, but very outlandish ones too.

you list the ball as something you like, something deisgned by Okawara, the same guy who designed the Gundam and the Zaku. This thread's entire purpose is to discuss the PEOPLE behind mechanical designs. Not specific designs themselves.

Masahiro Miki is the lead mechanical designer on AC5. It seems unfortunately there are no other examples I can find outside AC5 that highlight his design philosophies
poppindancers Sep 15, 2023 @ 9:02am 
Originally posted by MS-14A Gelgoog:
Originally posted by poppindancers:
I am being very specific. As in I don't enjoy watching a blocky thing flying high speed and not fell apart.

I'll use the gundam series you love so much as an example:

The ball cannon thing is a better design for me, in terms of aesthetic and practicality, than any gundam currently in existence.

Some battlemech series gets on my nerve too, especially the humanoid looking one since they don't utilize those human part for much in the RTS game I played AKA what's the point of a fist in you're not gonna hold something onto it.

In term of the aesthetic I love the most. AC5 takes the crown, but it's a rather meh game.

You don't have to get it. I'm just stating how I feel.
you're not though. you said "anything but gundam". Thats not a mechanical designer because Gundam has had not only very "frills free" designs, but very outlandish ones too.

you list the ball as something you like, something deisgned by Okawara, the same guy who designed the Gundam and the Zaku. This thread's entire purpose is to discuss the PEOPLE behind mechanical designs. Not specific designs themselves.

Masahiro Miki is the lead mechanical designer on AC5. It seems unfortunately there are no other examples I can find outside AC5 that highlight his design philosophies

I don't mind whoever made the design, just their sense of believe-ability and aesthetic.

And most Gundam has none. It sacrifice too much realism to establish its personality.

So I don't like them, that's all. I'm sure others do though, and that's okay too.
Last edited by poppindancers; Sep 15, 2023 @ 9:02am
Originally posted by poppindancers:
I don't mind whoever made the design
While that is of course your prerogative, it also means this might not be the most productive thread for you.
< >
Showing 1-15 of 65 comments
Per page: 1530 50