ARMORED CORE™ VI FIRES OF RUBICON™

ARMORED CORE™ VI FIRES OF RUBICON™

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Few Questions before buying!
Hoping some players can answer some questions I have before I buy!

What replay ability is there outside of the story?
How long is the story roughly?
How does the combat feel, is it essentially souls like with mechs? Evasions and i-frames or something else?
Is there any online content outside of pvp?
Originally posted by Ham uwu 6969:
I sank 30 hours easily from just finishing the game fully on 3 endings, more hours spent on gitgud.

Combat and movement feels great albeit in general would be easier if you play aggressively in melee range, there's quickboost for dodging or vertical jumping, no i frames at dodge.

Only pvp for online content.
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The author of this thread has indicated that this post answers the original topic.
I sank 30 hours easily from just finishing the game fully on 3 endings, more hours spent on gitgud.

Combat and movement feels great albeit in general would be easier if you play aggressively in melee range, there's quickboost for dodging or vertical jumping, no i frames at dodge.

Only pvp for online content.
Jaevwyn Mar 14 @ 5:17am 
Originally posted by Ham uwu 6969:
I sank 30 hours easily from just finishing the game fully on 3 endings, more hours spent on gitgud.

Combat and movement feels great albeit in general would be easier if you play aggressively in melee range, there's quickboost for dodging or vertical jumping, no i frames at dodge.

Only pvp for online content.
Thank you!
628 Mar 14 @ 8:14pm 
The story contains 3 endings to reach, less than 50h length unless you get stuck on a certain boss mech or you farm money for parts
The gameplay is "Armored Souls" in both good and bad ways imho, more about action and less about mech sim
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