Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
They replied to me questioning them on their experience. Steam cloud worked for him and he was able to recover from the point he left off from.
---
You may have needed to have forced a DL of your steam cloud saved progress prior to starting the game again on the new install on the new rig. Technically you never should have to, but in rare times steam cloud behavior is wonky.
If you ran the game without steam active or connected to the net -you can lose that progress if cloud sync never happens to upload the latest changes.
If cloud save never downloads your old old data on new install and you run the game, and it syncs after seeing a fresh start -your cloud data may officially be wiped over.
If you close out of steam to fast from exiting a game, your cloud save upload can get cut off and fail.
Some users have reported steam cloud taking upwards of 15 minutes in rare occasions to actually check status between local and cloud saves.
If you disable cloud saves on your game because of wonky cloud save experiences, apparently that triggers deletion of saved cloud data for the corresponding game connected to your account. That leaves you with needing to manually backup and transfer the files.
If you had EAC disabled, which establishes the network connection to BANDAI (AFAIK), then it is possible that that also breaks the cloud saving features. Thus, if you never had progress prior to EAC being disabled, that'd potentially explain why you are starting from the zero point.
Anyone who is running the game with EAC disabled should be backing up either their entire AC6 steam folder or the key files saved on the PC. If you still have your old files on the old rig (provided you didn't pull the drive from the old rig and wipe it out for the new rig), then you'd be able to transfer the files and thus your progress. However, if you are running EAC, the file transfer method risks that POS application flagging the matter as a violation and sending a call back to BANDAI to ban your use of the network.
That sounds weird. Because frankly how else could other players access your uploaded files when you are offline and your stuff is uploaded for sharing if they are not tied to the account via a central server source?
The moment they are noticed as missing from your files on PC, is it sending a command to the network to delete your cloud shared stuff?!
Would love insight on the mechanisms.
Ah. I swear I heard somewhere that certain games out there behave differently on the cloud saves, so it's nice to hear that it is otherwise in this case. I recall the first time the mods were starting to roll out that a few were getting bans around patch 1.5 and claiming it was to do with the EAC monitoring for file irregularities. Nice to hear it actually isn't doing that.
My concern was with the fact that his cloud save would now be that of a fresh start. Worried that the system would check for a discrepancy, but you clarified that EAC is not monitoring for anything beyond active programs running while AC6 is. Thank you for clarity.
Epic work around. I think a few others not fond of Microsoft (yet running windows) also said there were a few free cloud services out there that were similarly good at keeping the files backed up.