ARMORED CORE™ VI FIRES OF RUBICON™

ARMORED CORE™ VI FIRES OF RUBICON™

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SoundsOfNight Nov 23, 2024 @ 5:15am
3
AC6 is From's best game imho
Ive played all but Demons Souls and Sekiro and this is by far my favorite game of Froms. It's simply more polished and streamlined, removing so much of the archaic bull that we have in the other Soulslike games.
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Showing 1-15 of 30 comments
mtw3660 Nov 23, 2024 @ 7:20am 
Personally, I'm a huge Gen 3 and Gen 4 fan myself (especially for White Glint from For Answer) and enjoy myself some Gen 5 (Verdict Day has best multiplayer imho), but yeah I agree. This game is the ultimate AC game if y'all ask me.
Call Sign: Raven Nov 23, 2024 @ 11:42am 
For sure. The old games, while great for their time, feel incredibly dated by today's standards. Can only hope for an AC7 or an expansion.
Blackmage Nov 23, 2024 @ 1:15pm 
2
I'm happy for you that you like AC6, but I respectfully disagree. IMO, the classic Armored Core games are the best.

Armored Core 6 is the "for newbies" entry of the Armored Core franchise. You don't have to take my word for it, the developers said so themselves, but not in those words. They made AC6 with the intention of building a new generation of AC fans from their souls-like fanbase.
To accomplish this, they trimmed all the fat and gave us the most bare-bones Armored Core since the original, slapped on an overturned stagger system, and made the game over-reliant on bosses to provide any amount of difficulty.
Difficulty was spread across multiple aspects in the classic games - tracking money, ammo reserves, heat, and more. Armored Core 6 feels very one-dimensional in comparison. It feels like a downgrade to me.
Last edited by Blackmage; Nov 23, 2024 @ 1:28pm
Call Sign: Raven Nov 23, 2024 @ 1:52pm 
Originally posted by Blackmage:
I'm happy for you that you like AC6, but I respectfully disagree. IMO, the classic Armored Core games are the best.

Armored Core 6 is the "for newbies" entry of the Armored Core franchise. You don't have to take my word for it, the developers said so themselves, but not in those words. They made AC6 with the intention of building a new generation of AC fans from their souls-like fanbase.
To accomplish this, they trimmed all the fat and gave us the most bare-bones Armored Core since the original, slapped on an overturned stagger system, and made the game over-reliant on bosses to provide any amount of difficulty.
Difficulty was spread across multiple aspects in the classic games - tracking money, ammo reserves, heat, and more. Armored Core 6 feels very one-dimensional in comparison. It feels like a downgrade to me.

True about the simplified systems, the game does not feel one-dimensional though. You basically have to force yourself to play the older games today, due to the very poor controls, the completely muddled/cluttered UI elements that are always on-screen, the terrible sound design..I could go on but I know what this conversation entails lmfao.
nubi Nov 23, 2024 @ 3:09pm 
Anyone who claims ammo or money was a problem in old gen games never actually played them.
Blackmage Nov 23, 2024 @ 4:24pm 
Originally posted by Call Sign: Raven:
Originally posted by Blackmage:
I'm happy for you that you like AC6, but I respectfully disagree. IMO, the classic Armored Core games are the best.

Armored Core 6 is the "for newbies" entry of the Armored Core franchise. You don't have to take my word for it, the developers said so themselves, but not in those words. They made AC6 with the intention of building a new generation of AC fans from their souls-like fanbase.
To accomplish this, they trimmed all the fat and gave us the most bare-bones Armored Core since the original, slapped on an overturned stagger system, and made the game over-reliant on bosses to provide any amount of difficulty.
Difficulty was spread across multiple aspects in the classic games - tracking money, ammo reserves, heat, and more. Armored Core 6 feels very one-dimensional in comparison. It feels like a downgrade to me.

True about the simplified systems, the game does not feel one-dimensional though. You basically have to force yourself to play the older games today, due to the very poor controls, the completely muddled/cluttered UI elements that are always on-screen, the terrible sound design..I could go on but I know what this conversation entails lmfao.

Yeah, we know what this conversation entails. It's been brought up and beaten to death 1000 times in these forums already. But I'm a habitual arguer, and I'm not going to let you get away with trash-talking the older games without a rebuttal. lol

Tank controls may be old controls, but that doesn't make them poor. You have to think about what we were dealing with in the 90s. Dualshock (dual analogue sticks) didn't exist until 1997. The use of dual analogue controls to move the camera and character wouldn't be introduced until 2000 with Alien Resurrection, then popularized with Halo in 2001. This is all to say tank controls were actually an incredibly clever way to make use of the available hardware to navigate a 3D space.
I'm old enough to remember playing Doom and Tomb Raider on DOS. So tank controls are as much second nature to me as dual-analogue is intuitive. Younger gamers are simply spoiled for not having to witness the development and transition as new technologies and techniques emerged.

The "cluttered" UI is an immersion choice. The classic games lean more into mech simulation. And the persistence of tank controls into gens 2 and 3 was meant to enhance that immersion. The minimalist UI is all Miyazaki, and is better for a super-robot and cinematic approach. It's a matter of preference. You can't claim one is better than the other.

I also like the corny music and sound design of the older games. I think AC6 music sounds like a bunch of white noise played over someone trying to dribble a bowling ball on carpet.
Call Sign: Raven Nov 23, 2024 @ 5:06pm 
Originally posted by Blackmage:
Originally posted by Call Sign: Raven:

True about the simplified systems, the game does not feel one-dimensional though. You basically have to force yourself to play the older games today, due to the very poor controls, the completely muddled/cluttered UI elements that are always on-screen, the terrible sound design..I could go on but I know what this conversation entails lmfao.

Yeah, we know what this conversation entails. It's been brought up and beaten to death 1000 times in these forums already. But I'm a habitual arguer, and I'm not going to let you get away with trash-talking the older games without a rebuttal. lol

Tank controls may be old controls, but that doesn't make them poor. You have to think about what we were dealing with in the 90s. Dualshock (dual analogue sticks) didn't exist until 1997. The use of dual analogue controls to move the camera and character wouldn't be introduced until 2000 with Alien Resurrection, then popularized with Halo in 2001. This is all to say tank controls were actually an incredibly clever way to make use of the available hardware to navigate a 3D space.
I'm old enough to remember playing Doom and Tomb Raider on DOS. So tank controls are as much second nature to me as dual-analogue is intuitive. Younger gamers are simply spoiled for not having to witness the development and transition as new technologies and techniques emerged.

The "cluttered" UI is an immersion choice. The classic games lean more into mech simulation. And the persistence of tank controls into gens 2 and 3 was meant to enhance that immersion. The minimalist UI is all Miyazaki, and is better for a super-robot and cinematic approach. It's a matter of preference. You can't claim one is better than the other.

I also like the corny music and sound design of the older games. I think AC6 music sounds like a bunch of white noise played over someone trying to dribble a bowling ball on carpet.

lmfao fair. And I think it just comes down to preference. I do still play older, clunkier games even today, but I have my limits and unfortunately the AC series didn't age with me, so to speak. But, I wouldn't expect people to see me eye to eye with why I still play say, Dragon Warrior 2 on the NES, which also has piss-poor controls btw. And I'm old enough to have played Doom and Tomb Raider on DOS as well, so I can appreciate how far we have come from those times. Though, Doom played fantastic even back then. Tomb Raider though, that was a learner, for sure. Even still, I still play Doom today using GZDoom and it's definitely a huge improvement.
Last edited by Call Sign: Raven; Nov 23, 2024 @ 5:07pm
csand Nov 23, 2024 @ 7:25pm 
This game was a rollercoaster of big feelings. That is incredibly rare, so I gotta agree OP. It also got me into FreQuency and the excellent music of From's team, which has rapidly become some of my favourite music of all time as well.

What a wonderfully pleasant surprise, buying a game not knowing what to expect (I was new to Armored Core) and having it become your personal GOAT
Last edited by csand; Nov 23, 2024 @ 9:20pm
REAPER Nov 23, 2024 @ 9:04pm 
Originally posted by REAPER:
it's like Bioware Anthem but much better
Gerbera Nov 23, 2024 @ 9:55pm 
Originally posted by REAPER:
it's like Bioware Anthem but much better

"You remember Anthem?"

"Pepperidge Farm Remembers."
Last edited by Gerbera; Nov 23, 2024 @ 9:56pm
Kain Nov 23, 2024 @ 11:29pm 
Sekiro
SoundsOfNight Nov 24, 2024 @ 5:57am 
Originally posted by csand:
This game was a rollercoaster of big feelings. That is incredibly rare, so I gotta agree OP. It also got me into FreQuency and the excellent music of From's team, which has rapidly become some of my favourite music of all time as well.

What a wonderfully pleasant surprise, buying a game not knowing what to expect (I was new to Armored Core) and having it become your personal GOAT
Is FreQuency the artist who created the music? If so I'm definitely checking it out! Sometim3s I let the game run so I can hear the music.
csand Nov 24, 2024 @ 9:01am 
Originally posted by DragonSoundxSG:
Originally posted by csand:
This game was a rollercoaster of big feelings. That is incredibly rare, so I gotta agree OP. It also got me into FreQuency and the excellent music of From's team, which has rapidly become some of my favourite music of all time as well.

What a wonderfully pleasant surprise, buying a game not knowing what to expect (I was new to Armored Core) and having it become your personal GOAT
Is FreQuency the artist who created the music? If so I'm definitely checking it out! Sometim3s I let the game run so I can hear the music.
Well FreQuency is a band formed by members of the Fromsoft sound team who have worked there decades at this point. They used to play live shows of Armored Core music, not sure if they do these days. You see their names in any From game since the early days!

I gotta tell you the disc 3 on the soundtrack cd's for this game (unreleased tracks) is end to end bangers.
Last edited by csand; Nov 24, 2024 @ 9:03am
LegendaryThunder Nov 24, 2024 @ 10:13am 
Originally posted by nubi:
Anyone who claims ammo or money was a problem in old gen games never actually played them.

I know, you could trade weapons 1/1 of their value. No game does that where you can just trade in something at full value.
Overman Nov 24, 2024 @ 10:46am 
Anthem has better flight imo, flight in AC6 is so short. I don't feel like a pilot, more like airborne dark souls with guns. But still this game is my favorite Fromsoft game.
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Date Posted: Nov 23, 2024 @ 5:15am
Posts: 30