ARMORED CORE™ VI FIRES OF RUBICON™

ARMORED CORE™ VI FIRES OF RUBICON™

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LSK 26/fev./2024 às 7:54
If I liked AC6 a lot, what game should I try next?
Ace Combat 7 or Elden Ring maybe?
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D. Flame 26/fev./2024 às 8:11 
Daemon X Machina
k-ricks 26/fev./2024 às 9:45 
and if you like Daemon X Machina then ZOE2
Zany Fish 26/fev./2024 às 10:17 
If you like AC6, would be worth it to try to get into AC4 and For Answer on PS3 if you either already have a PS3 or have the $ to buy into a used model. The final run of PS3 with the manual load door is probably the best bet.

If not, Daemon X Machina was made by an Ex-FROM SOFT team member who was the lead producer on AC2, AC3, and Silent Line -Kenichiro Tsukuda. It was directed by Ken Awata and Ken Karube who were known for Panzer Dragoon -and frankly you can feel it in how DxM plays (and is why people liken the game to Z.O.E.).

There are also a couple of AC inspired titles by indies, but frankly they all tend to be lacking something in the feel of gameplay that just doesn't line up with AC.

I can only recall Garrison:Archangel, Project 6 (Not sure if it's even released or nearing release yet), and Project Nimbus (it is more Ace Combat and for Answer inspired).

Danball Senkai (JP) or LBX: Little Battlers Experience was a more Custom Robo like custom mecha on the 3DS IIRC. They didn't localize the titles past the first entry IIRC. The games lack the vertical plane to combat, and the AI just sucks (as in, when there is a challenge, it's because the enemy has an unfair damage, mobility, or defensive advantage, or you get mobbed by unavoidable fire).

Zone of the Enders was on PS2 for both titles. The 2nd Runner is the better title gameplay wise IMO., but that's to be expected of a sequel that polished up the gameplay of the first entry. You can find HD remasters. I forget if the reviews were saying to avoid the PC port in favor of the console copies due to issues or not. It lacks customization, but it is a mecha-aesthetic XYZ shooter (it doesn't count as six axis, right?).

If you wanted to get into more retro, I'd say go back through the PS1 and PS2 titles as well and see how the gameplay evolved over time.

If you would be OK with retro in other ways, you can try Gungriffon Blaze on PS2 and Cyber Troopers: Virtual-On ~Oratorio Tangram~ from DreamCast. No customization, but is an arcade style mecha-aesthetic 3D arena brawler.

If you are into importing JP games and retro, I'd recommend Armored Core: Formula Front International for PS2 (it is the only PS2 AC that did not get localized by Agetec for the US market) and Mobile Suit Gundam Unicorn by FROM SOFTWARE (which never made it beyond JP, likely due to BANDAI).
Última edição por Zany Fish; 26/fev./2024 às 10:19
Blackmage 26/fev./2024 às 10:18 
Get a PS2 and play the classic Armored Core games.
If you can't get a PS2, get an emulator.
Gerbera 26/fev./2024 às 10:19 
Escrito originalmente por LSK:
Ace Combat 7 or Elden Ring maybe?
If you want a game similar to this but in a different style of gameplay, try the front mission games. Its turn based combat but has the mech customization. Titanfall 2 is another great one but it is a hybrid of FPS combat and Mecha gameplay.
D. Flame 26/fev./2024 às 10:32 
Escrito originalmente por csand:
Daemon has similar gameplay, but lacks the feeling of weight and impact this game has. It's more floaty

Also the dialogue is brutal and characters are terrible anime tropes and cheesy AF. Honestly this alone made me uninstall it. It's just so bad
It feels more like classic Armored Core.
Zany Fish 26/fev./2024 às 10:41 
Escrito originalmente por D. Flame:
Escrito originalmente por csand:
Daemon has similar gameplay, but lacks the feeling of weight and impact this game has. It's more floaty

Also the dialogue is brutal and characters are terrible anime tropes and cheesy AF. Honestly this alone made me uninstall it. It's just so bad
It feels more like classic Armored Core.

Personally, I felt that the older titles still had better weight sensations. You couldn't simply float in mid-air indefinitely in any of the AC titles. That's a huge factor that shifts the sensation of weightiness. Not even the hover extensions produced the same feel.

I'm pretty damn certain Tsukuda lurked the EN AC forums, because DxM feels like a response to a lot of comments I'd read regarding the shift between Silent Line and Nexus back on ACO Forums and how people wanted to fly around and simulate their anime fantasies. DxM feels like a love letter to that crowd. Where as FROM wanted AC to keep being the Merc Life simulator and mecha focused. "Flesh? Ew! Here's your fried brain sack of meat of a pilot! Did you see yourself in that cutscene? Good! That's all you'll be getting from us from here on out!"
Última edição por Zany Fish; 26/fev./2024 às 10:42
D. Flame 26/fev./2024 às 10:48 
Escrito originalmente por Zany Fish:
Escrito originalmente por D. Flame:
It feels more like classic Armored Core.

Personally, I felt that the older titles still had better weight sensations. You couldn't simply float in mid-air indefinitely in any of the AC titles. That's a huge factor that shifts the sensation of weightiness. Not even the hover extensions produced the same feel.
AC was never anime?
https://youtu.be/wG9FvX5Y4tI?si=FoU7yw_H6N422MdW
potato 26/fev./2024 às 10:50 
Escrito originalmente por D. Flame:
AC was never anime?
https://youtu.be/wG9FvX5Y4tI?si=FoU7yw_H6N422MdW
i don't see any 12 year old lolis there so
spacemarine2022 26/fev./2024 às 11:49 
Escrito originalmente por potato:
Escrito originalmente por D. Flame:
AC was never anime?
https://youtu.be/wG9FvX5Y4tI?si=FoU7yw_H6N422MdW
i don't see any 12 year old lolis there so
Nineball is literally a reference to the likes of Char Aznable, who IS and anime character. Anime isn't just skirts and lolis.
D. Flame 26/fev./2024 às 12:32 
Escrito originalmente por potato:
Escrito originalmente por D. Flame:
AC was never anime?
https://youtu.be/wG9FvX5Y4tI?si=FoU7yw_H6N422MdW
i don't see any 12 year old lolis there so
Most anime aren’t focused on that either, so you are kind of telling on yourself here.
Zany Fish 26/fev./2024 às 12:34 
Escrito originalmente por D. Flame:
Escrito originalmente por Zany Fish:

Personally, I felt that the older titles still had better weight sensations. You couldn't simply float in mid-air indefinitely in any of the AC titles. That's a huge factor that shifts the sensation of weightiness. Not even the hover extensions produced the same feel.
AC was never anime?
https://youtu.be/wG9FvX5Y4tI?si=FoU7yw_H6N422MdW

What you quoted doesn't make sense to what you were trying to argue.

I also never said "AC was never Anime". I'm not gonna cite the mental fallacy for ya, because you clearly know them as your tendancy to toss them out in prior threads.

I was saying that other fans were saying that they missed the Anime feels of Silent Line because Nexus kneecapped aerial mobility with the heat dynamics.

[Fans in the US claiming they desired the Anime-like flight of Silent Line] happened after people were complaining on the PvP end of things that infinite flight builds were unfair and broken (in the JP scene that could PvP locally in Japan with system linked PS2 consoles).

(It's very likely also the same feedback that FROM went to when they decided that Reverse-joint and Hover legs in Last Raven would be the most prone to the new frame part destruction feature.)
Última edição por Zany Fish; 26/fev./2024 às 12:36
Call Sign: Raven 26/fev./2024 às 13:03 
Escrito originalmente por potato:
Escrito originalmente por D. Flame:
AC was never anime?
https://youtu.be/wG9FvX5Y4tI?si=FoU7yw_H6N422MdW
i don't see any 12 year old lolis there so

Don't post stuff like that, everyone will take you 100% literally and think you are serious :steamhappy:
Blackmage 26/fev./2024 às 20:10 
Just to clear the room, are you looking for more games like Armored Core 6?
Because if you are, why would you settle for a lightweight imitation like DxM when there are 9 good classic titles to choose from the PS1 and PS2 era?
- Armored Core
- AC Project Phantasma
- AC Master of Arena
- AC2
- AC Another Age
- AC3
- AC Silent Line
- AC Nexus
- AC Last Raven

If you're looking for something that's very simulator-like, trust me, the classic games got you covered. AC6 is super-mecha, not sim.
If you're looking for another game that's just hard, the classic games got you covered.
If you're just looking for more From Software games, no need to look any further than Armored Core.
Zany Fish 26/fev./2024 às 21:38 
Escrito originalmente por Blackmage:
Just to clear the room, are you looking for more games like Armored Core 6?
Because if you are, why would you settle for a lightweight imitation like DxM when there are 9 good classic titles to choose from the PS1 and PS2 era?
- Armored Core
- AC Project Phantasma
- AC Master of Arena
- AC2
- AC Another Age
- AC3
- AC Silent Line
- AC Nexus
- AC Last Raven

If you're looking for something that's very simulator-like, trust me, the classic games got you covered. AC6 is super-mecha, not sim.
If you're looking for another game that's just hard, the classic games got you covered.
If you're just looking for more From Software games, no need to look any further than Armored Core.

To clarify any possible confusion... Silent Line was marketed as "Silent Line: Armored Core" on the case (at least for the NA market), but the community refers to it as AC3: Silent Line as it is the continuation of the AC3 story.

Nine Breaker existed between Nexus and Last Raven. It lacks missions, but instead has an extensive number of AC tests that reward parts based on performance.

The entry also stepped back on the intensity of the heat dynamic changes introduced in Nexus.


Nexus had two discs called "Evolution" and "Revolution". The first was the main game. The second was replicas of older title missions that were fan faves, remixed tracks from prior titles that could be unlocked, unlockable artwork, unlockable parts based on performance in the remastered missions, etc.


There is also Formula Front International which was not simply a port of the PSP Formula Front / Formula Front Extreme Battle. It's actually a very different game compared to the PSP title(s). Allegedly FF Int. happens between Silent Line and Nexus in the timeline and actually gives context that bridges Silent Line into Nexus. Keep in mind that that is an allegation I've heard.

Sucks that agetec (the localization teamfor the US versions of the maajority of the PS1 and PS2 titles, previously ASCII) folded before FF International could get localized. A few years back on reddit, either in a discussion asking what ever became of agetec, someone dropped in to claim that agetec got done over due to the costs of the PSP dev kits and it financially ruined them as they couldn't make enough off of localizing the few PSP titles they grabbed to counter the costs).

Yes, SONY was the localization publisher for AC1. ASCII localized AC:PP in the US. AC:MoA was done by agetec -which as I said before, was the ASCII team, but the ASCII team essentially had walked out on the owners of ASCII and decided to form agetec. IIRC there is an issue trying to import the saves from AC1 into AC:PP or AC:MoA on official hardware.


There are also 3 PSP Portable titles: AC3 Portable, AC3 Silent Line Portable, and Last Raven Portable.

The portable titles feature exclusive remaster parts. Silent Line Portable features 2 unique parts that are brand new creations. All three titles are made more difficult than their PS2 counterparts and the PSP could not map the same number of buttons as a DualShock 2 controller could. Supposedly you could import from AC3P into AC3:SLP, and then into AC:LRP -but I've yet to see proof.
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