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Then there's the matter of supporting different playstyles and many PvE fights being against other AC's which are also affected.
Finally, you can turn any PvP experience into a PvE one just by tuning the enemies, the opposite rarely if ever works out.
I've completed the game and still enjoy it, and have absolutely no interest in touching multiplayer.
I'm not sure what you mean by this? Either way though, it seems stupid to balance all the game's parts around the extraneous gimmick.
They have amazing hovering skill.
The best kick in the game pre patch.
They have reduced recoil from heavy weapons.
They were and maybe still are too good comparing to bipedal legs in my opinion. I was using only the spider legs and tank legs for few s rank missions.
The nerf is fully justified in my opinion.
this term was coined in gaming by Mechwarrior in the 90s and tabletop Battletech in the mid 80s Example was using an Archer Heavy Mech with 4x LRM 20s or a Catapult with 6x SRM 6s