ARMORED CORE™ VI FIRES OF RUBICON™

ARMORED CORE™ VI FIRES OF RUBICON™

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D. Flame Oct 5, 2023 @ 6:44am
Increased EN Consumption while hovering with Tetrapod legs - WHY?
Who thought this was a good idea? I don't even use tetrapod legs, but that hover is the only thing they had going for them, other than maybe the kick, which also got nerfed.

I have basically been using nothing but spring Chicken legs since I got them, but this change just seems short sighted when people are already complaining about of lack of leg parts. Don't make the limited supply even less appealing to people.
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Showing 1-15 of 38 comments
RAW Content Oct 5, 2023 @ 6:49am 
this nerf is a response to the missile boat builds, so complain to people that make use of that instead of the devs that want to make pvp actually fun.
Entelechia Oct 5, 2023 @ 6:51am 
honestly if they want to nerf that for pvp go ahead whatever. but applying that to pve side as well when freaking hovering's only point is literally fun is just asinine.
REhorror Oct 5, 2023 @ 6:57am 
I'm the guy using spiderlegs and I'm barely seeing any difference in PvE.
Wait, so they made changes based on the multiplayer side of things? That seems really backwards if so.
D. Flame Oct 5, 2023 @ 7:00am 
Originally posted by Recycled_content:
this nerf is a response to the missile boat builds, so complain to people that make use of that instead of the devs that want to make pvp actually fun.
Except missile boats are called that because they mostly use the tank legs that look like a boat.
The nerf did nothing to missile boats because people use bipedals now for missile boats and the tank hover one instead. Still broken garbage. Maybe if they actually tried to balance missile to not be broken we could have something fun in this trash heap.
Last edited by 𝔼ℂℂℍ𝕀 ℤ𝕆ℕ𝔼; Oct 5, 2023 @ 7:19am
This PC Oct 5, 2023 @ 7:06am 
Dude was dunking on me after I was complaining for the boss nerfs, and telling me that it's the dev's wishes and I should respect that, and that I'm not allowed to complain. Feel free to apply his own standards to him. ;p
Entelechia Oct 5, 2023 @ 7:08am 
Originally posted by 魔装機神 Psybuster:
Wait, so they made changes based on the multiplayer side of things? That seems really backwards if so.
They did this to Elden Ring too to the point that everything that was fun got nerfed to the ground. They eventually reverted like a year later and separated PVE and PVP balance but the damage had been done by that point.
REhorror Oct 5, 2023 @ 7:09am 
Originally posted by This PC:
Dude was dunking on me after I was complaining for the boss nerfs, and telling me that it's the dev's wishes and I should respect that, and that I'm not allowed to complain. Feel free to apply his own standards to him. ;p
LMAO
Naqel Oct 5, 2023 @ 7:42am 
Originally posted by 魔装機神 Psybuster:
Wait, so they made changes based on the multiplayer side of things? That seems really backwards if so.
PvP is a great test of relative performance of various parts and what you'll be doing after you complete the game (if you have any interest in doing so).
Then there's the matter of supporting different playstyles and many PvE fights being against other AC's which are also affected.

Finally, you can turn any PvP experience into a PvE one just by tuning the enemies, the opposite rarely if ever works out.
Last edited by Naqel; Oct 5, 2023 @ 7:43am
Originally posted by Entelechia:
They did this to Elden Ring too to the point that everything that was fun got nerfed to the ground. They eventually reverted like a year later and separated PVE and PVP balance but the damage had been done by that point.
It's been fixed since though? I've not played the game, but I figure I'll probably pick it up whenever it inevitably goes for 75% off.

Originally posted by Naqel:
PvP is a great test of relative performance of various parts and what you'll be doing after you complete the game (if you have any interest in doing so).
I've completed the game and still enjoy it, and have absolutely no interest in touching multiplayer.

Originally posted by Naqel:
Finally, you can turn any PvP experience into a PvE one just by tuning the enemies, the opposite rarely if ever works out.
I'm not sure what you mean by this? Either way though, it seems stupid to balance all the game's parts around the extraneous gimmick.
Sergalius Oct 5, 2023 @ 8:18am 
Why we have united PVE PVP patch?
C1REX Oct 5, 2023 @ 8:35am 
I finished the whole game using almost exclusively quad legs.
They have amazing hovering skill.
The best kick in the game pre patch.
They have reduced recoil from heavy weapons.

They were and maybe still are too good comparing to bipedal legs in my opinion. I was using only the spider legs and tank legs for few s rank missions.

The nerf is fully justified in my opinion.
Last edited by C1REX; Oct 5, 2023 @ 8:36am
Sinistra Oct 5, 2023 @ 9:14am 
Originally posted by D. Flame:
Originally posted by Recycled_content:
this nerf is a response to the missile boat builds, so complain to people that make use of that instead of the devs that want to make pvp actually fun.
Except missile boats are called that because they mostly use the tank legs that look like a boat.
uhhh no boating means using all of one weapon type on a build
this term was coined in gaming by Mechwarrior in the 90s and tabletop Battletech in the mid 80s Example was using an Archer Heavy Mech with 4x LRM 20s or a Catapult with 6x SRM 6s
Last edited by Sinistra; Oct 5, 2023 @ 9:17am
D. Flame Oct 5, 2023 @ 10:48am 
Originally posted by This PC:
Dude was dunking on me after I was complaining for the boss nerfs, and telling me that it's the dev's wishes and I should respect that, and that I'm not allowed to complain. Feel free to apply his own standards to him. ;p
I don't even use tetra pod legs, dear. I use Spring Chicken legs, and they are reverse joints. All kicks got nerfed except reverse joints. I am sitting pretty.
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Date Posted: Oct 5, 2023 @ 6:44am
Posts: 38