ARMORED CORE™ VI FIRES OF RUBICON™

ARMORED CORE™ VI FIRES OF RUBICON™

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Ratnik™ Sep 23, 2023 @ 4:13am
No dodging?
Am I too dumb to find it or is it not possible to dodge in the game?
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Showing 1-15 of 18 comments
Kensei Sep 23, 2023 @ 4:16am 
analog stick + X if playing on xbox controller dunno what that is on m/kbd
k-ricks Sep 23, 2023 @ 4:16am 
press shift or jump
Last edited by k-ricks; Sep 23, 2023 @ 4:16am
ImHelping Sep 23, 2023 @ 4:27am 
So, this is a bit of a bastard trick the AI pulls. And you might have fallen for it due to scumbag faux hardcores claiming it makes the game too easy.

You know that red flash warning on attacks? The enemy can cancel out of it as often as they want. To dodge your shots, and if you dodge early and they don't want to waste their shot. then actually make the shot when your quickboost is on cooldown.

Red flash attacks don't go on cooldown, until they actually take the shot. This also applies to when you are so good at pressuring them on the offense they dodge cancel three times within two seconds to avoid the indignity of being staggered by a laser rifle.

Sniper MT have proper lead time so you have enough leeway to dodge basically with your eyes closed. Boss beams track you until the last possible instant where the beam is actually firing, so if you dodge with the same timing all the sniper fodder has trained you to dodge, you will get hit every time.

And so on. The game basically goes out of it's way to train you wrong, so that elite grade enemies get to have an easier time against you until you realize this ♥♥♥♥♥♥♥♥ is happening.

To dodge a lot of those attacks with "an obvious warning", you basically need to make yourself WORSE at dodging, on purpose, because dodging in a sensible timeframe lets the enemy either super track until the last second, or cancel out of their attack to do it again an instant later, as your quickboost is cooling down from 0.50 to 1.04 seconds or whatever.

Also, high top speed makes it easier to evade in general. This is why you can get away with some solid ♥♥♥♥♥♥♥♥ for most (but not overtuned super combo boss attacks) evasion using the thrusters with maximum top normal speed, but ♥♥♥♥ quick boost efficiency.

Being at least 300 is really solid. over 320 and you are entering "can evade more things just by strafing really fast" territory.

against basic MT or the weakest PCA units, dodge as early as you like because they use legitimate shot lead prediction. Against elite unit types, AC, and bosses. Get ready to play like they get an undo button on their mistakes.
Last edited by ImHelping; Sep 23, 2023 @ 4:34am
増殖するW Sep 23, 2023 @ 4:37am 
If your “dodge” implies rolling into attacks like souls games, then no. Every bullet counts in this game and you can only edge away from them or speed through your opponent’s line of fire
Originally posted by Ratnik™:
Am I too dumb to find it or is it not possible to dodge in the game?
There's no invincible time, if that's what you mean. Quick Boost is dodging in the sense that it helps you get out of the way, but there's no time during it where you are invincible.
This PC Sep 23, 2023 @ 5:11am 
Originally posted by ImHelping:
snip

proofs or it didn't happen
ImHelping Sep 23, 2023 @ 5:22am 
Originally posted by This PC:
Originally posted by ImHelping:
snip

proofs or it didn't happen
Do you just want people to suck at the game by lying to them, so you can tell them "Well I think the game is too easy" more often?

Giving me darksouls 2 "I frames are the same as DS1 you just suck!... oh you found out I frames are tied to agility and that class has less I frames than a DS1 fat roll to start uh... I knew all along idiot so obvious" flashbacks here.

Or do you just play so slow paced that you never get to bully the AI into panic dodge cancel spam?
Last edited by ImHelping; Sep 23, 2023 @ 5:24am
This PC Sep 23, 2023 @ 5:24am 
Originally posted by ImHelping:
Do you just want people to suck at the game by lying to them, so you can tell them "Well I think the game is too easy" more often?

Giving me darksouls 2 "I frames are the same as DS1 you just suck!... oh you found out I frames are tied to agility uh I knew all along idiot" flashbacks here.

I said "Proofs or it didn't happen", nothing else.
I don't care about your angst vs the game, I care about factual information.
Last edited by This PC; Sep 23, 2023 @ 5:24am
REBirthTheEdge Sep 23, 2023 @ 6:18am 
You have to go lightweight.
Like you can dodge with heavy build (sub-300 speed), but it's so incredibly slow and cumbersome and it doesn't feel good.
Ratnik™ Sep 23, 2023 @ 6:33am 
Guys I just started the game and played like for 1 hour and really just wanted to know the key for it, cuz shift just activates the boost and space makes me jump/fly.
Is there a button to just strafe to the side? Like literally dodge as in DS? Cuz I always melee strike an enemy and then wanna dodge the incoming rockets but Im always stuck for 1-2 seconds after striking something and cant move and end up losing half my hp
REBirthTheEdge Sep 23, 2023 @ 6:37am 
Originally posted by Ratnik™:
Guys I just started the game and played like for 1 hour and really just wanted to know the key for it, cuz shift just activates the boost and space makes me jump/fly.
Is there a button to just strafe to the side? Like literally dodge as in DS? Cuz I always melee strike an enemy and then wanna dodge the incoming rockets but Im always stuck for 1-2 seconds after striking something and cant move and end up losing half my hp
The closest thing to a dodge button in AC is the quickboost which has a dedicated button (not sure on KB). Yes, it will include a bit jumping but faster than the normal jump.

There is no rolldoge and iframe in this game so it's better if you dodge when you see the beam/rockets coming towards you rather than hearing the sound.
増殖するW Sep 23, 2023 @ 6:42am 
Originally posted by Ratnik™:
Is there a button to just strafe to the side? Like literally dodge as in DS? Cuz I always melee strike an enemy and then wanna dodge the incoming rockets but Im always stuck for 1-2 seconds after striking something and cant move and end up losing half my hp
If I remember correctly shift + a/d are the prompts for quick boosting to the left /right like souls game. On e thing you should keep in mind is that you’ll be locked in a motion after a your second melee attack(assuming you’re using the default blade). So when you swing it you should be sure that you can stagger your foe with said attack to ensure you can connect your next swing/ boost away. Or simply step away if you miss your first attack.
Originally posted by Ratnik™:
Guys I just started the game and played like for 1 hour and really just wanted to know the key for it, cuz shift just activates the boost and space makes me jump/fly.
Is there a button to just strafe to the side? Like literally dodge as in DS? Cuz I always melee strike an enemy and then wanna dodge the incoming rockets but Im always stuck for 1-2 seconds after striking something and cant move and end up losing half my hp
It's the Y button on the Switch controller, Square on the PS type controller, while holding in whatever direction you want to move on the L stick. Not sure offhand for keyboard, but if you replay the tutorial mission, there should be a message telling you what button to press for it when you encounter some MTs right after launching from the catapult. The mechanic is called Quick Boost in Japanese, not sure about foreign versions.
Frozenstep Sep 23, 2023 @ 7:34am 
Originally posted by Ratnik™:
Guys I just started the game and played like for 1 hour and really just wanted to know the key for it, cuz shift just activates the boost and space makes me jump/fly.
Is there a button to just strafe to the side? Like literally dodge as in DS? Cuz I always melee strike an enemy and then wanna dodge the incoming rockets but Im always stuck for 1-2 seconds after striking something and cant move and end up losing half my hp

It is shift. That boost is the closest you get to a dodge. The key is you also get to choose what direction you boost in, so you can boost left or right to get what you're looking for.

But melee attacks and heavy recoil attacks lock up your mech's movement, preventing a quick boost for a moment, so you have to be careful. Also, watch your energy, a melee attack comes with a little approach dash that consumes energy, so if that was the last bit of your bar, then you'll be "redlined" and unable to dash until your generator recovers.
Outsider Sep 23, 2023 @ 7:51am 
There are no magical i-frames, if that's what you're asking.
There is a short window of invincibility when you activate your extension, but you're immobile during it.
I think shields also provide 100% damage reduction within short activation windows, which varies from shield to shield, so if you absolutely want to roll into damage, you might try those.
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Date Posted: Sep 23, 2023 @ 4:13am
Posts: 18