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I beat it on the switch years ago, went back in again on my pc and couldn't handle how the movement feels after getting used to ACVI. I'd rather play AC1 again or try AC5 which is the only generation i didn't play.
Because really DxM was a solid foundation desperately in need of more work, funding and experience, and a sequel might do for it was followups did for Armored Core, akin to going from PS1 to PS2 in a way.
Armored Core 6 is a solid thoroughbred Armored Core and From Software game with writing with pretty obvious influence from things like Dune and Les Miserables.
Daemon X Machina is effectively the result of elements of the Armored Core 4 team going off to do 'not technically a sequel' minus Hidetaka Miyazaki, and you can feel that absence. If you care about the From Software narrative style at all it's not there... to put it nicely.
I suppose some people might put a lot of weight on Daemon X Machina's character generator is analogous to the one in Code Vein, and that your pilot character walks around the equivalent of the classic Armored Core menu.
Mind in turn a lot of respects Armored Core 4 is an anomaly in, if not Black Sheep of, the Armored Core franchise. Fans of the Armored Core 4 elements that are unique to Armored Core 4 will tend to naturally side with Daemon X Machina.
There's an argument that it's not wrong, but... There's a reason people aren't going to take you seriously.
- ZOE2nd
- Vanquish
- Ace Combat 7
More than DxM.
I don't know why but I see AC6 similar in many ways to Returnal what I consider one of the best games in recent years. Wierd as Returnal is not even a mech game. Must be the bullet hell, difficulty, bosses and confusing story.
I'd love for an AC6 expansion to steal some mission and boss mechanics from DxM and DxM 2 to learn how to actually write characters and story, AC6 is pretty all star for dialog and character writing and boy does the DxM team need to take a few lessons there.
If you go from zero to 10, 10 being AC6, I'd put it at about a 6, or 6.5? Definitely got a lot more mileage out of it when I played it as it came out, which was obviously a universe where AC6 didn't exist. But it does scratch the same itch.
Got a lot of weapons/parts to collect, big bosses to fight, mech customisation in terms of painting, there's even some co-op which at this point you'll probably have to put out calls for aid if you want people to actually play with. But yeah. It's a very 'We Have Armored core At Home' game.
Oh, and you can drop out of your mech and fight on foot, even if that is a bit half-baked.
Thanks for the recommendation.
Seems like DXM can coop campaign ?