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What does your build look like ?
Try with a reverse-joints AC.
https://youtube.com/live/cY0_wbrId00
Would like to offer him a solution that fits his parameter instead of telling him "play like me" though. ^^''
As for fighting her, the key is to keep up the pressure. You have to stay in her face and punish her when she staggers. Ibis thankfully doesn't have a lotnof health, so she melts when she is staggered. I recommend reliable arm weapons with good firearm specialized arms to build stagger, with high damage back weapons to take advantage of the stagger.
I used two Ludlow MGs to build stagger in her face and plasma cannons on my back to fight Ibis. Plasma really deletes health when stunned enemies sit in the damage bubble after a plasma shot. Be sure to kick her to prolong her stagger as much as possible.
After you bring her AP to 0, be ready for phase 2. She gets a whole new health bar and her speed goes up. A few new attacks are added to her moveset. During her transition into phase 2, you cannot damage, so focus on evasion until her health bar appears. Maintain the same strategy and keep up max aggression and you'll be through her in no time.
Cheers and good luck Raven.
I find it hard to believe you 'face-tanked' everything in the game before Ibis, if you face tanked balteus you'd get destroyed, if you face-tanked the sea spider, you'd also get destroyed, so I am sure you know how to use the quick boost function that the game stresses that you need to use. Do that for Ibis and you should be good. Wait for her to stop moving, stun needle her and then move into her face and melt her. Literally spent 1/10th of the time it took me to beat balteus on her.(mainly because like you, I refused to use wave guns to make it a cakewalk so I just tried to do it with my blade, took me almost 20 tries).
Also, if you don't want to adapt by assembling a better-suited mech for the fight don't be surprised you'll get dunked on. All in all, you need to git gud.
It always was doable. I don't know why you're bringing this argument in another thread, but there's a real argument to "the patch was unnecessary if it didn't resolve the problem" to be made, if you're gonna bring patch into this.
Still completely derailing thread with your unnecessary opinion.
watch this, tell me this isn't facetanking, and this is before nerfs.
Also, this isn't a dark souls boss.
Dark souls boss rely on pattern recognition, i-frames dodging and patience, AC6 bosses rely on snap reactions, aggressivity and environmental awareness.
Hard bosses existed way before dark souls. Probably best to keep your opinion out of this thread if you don't want it to derail.
I literally havent had any trouble with this game at all until this fight. lol The boss is poorly made. Only skill issue, is From Software not knowing how to make good mech boss fights. Its a boss thats being complained about all over the internet. The ONLY boss being complained about.