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playing star wars squadrons in vr felt horrible, i was sick felt like i was going to throw up, but i built a tolerance for vr and could do barrel roll with no issue now.
ginger really helps btw
Perhaps, but this game is a wee bit faster than those.
Nah. I want a proper Japanese mecha sim. This is as close as we're getting for now.
no previous armoured core game had anything but 3rd person that i remember, considering your quick boosters could throw you 20m sideways in a second flat it just sounds like a recipe for disorientation
Also i feel like the field of view for a cockpit would be narrower than the weapons lock arcs from previous games
I wouldn't buy without it.
If someone can handle Descent/Overload/Everspace 2 in first person, they'll be fine with Armored Core 6. This game is cake to the levels of disorientation and nausea a weak person would face in those.
Nothing wrong with providing the option.
Other armored core games had this.