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I guess it just failed to impress me narrative wise as gameplay wise. I can't much comment about his intricacies, because once I beat him I just moved on.
I much preferred the time you fight him in NG++ , and I'll leave at that as to now spoil. That was a very interesting fight narrativewise and gameplay wise.
There is a back mounted pulse cannon. Even with an energy build it is garbage. It is also I think, the only full auto back weapon we have.
Considering all the tears over gattling guns not being garbage. people would probably lose their minds even more if we had back mounted chainguns like a lot of past games.
"Damned gattlin spam!"
"But they can't equip stun cannons or missiles if they use back chainguns."
"...But gat spam"
Buy yeah. Snail 2 is an odd combo of "Haha kids, hope you didn't forget for two seconds that pulse shields are annoying!" frustration run vs "Aw ♥♥♥♥ they had a build that worked good on pulse shields still equipped?"
Snail is also large enough that songbirds won't miss him while they are stunned in the air, which is a problem with Iblis and every other humanoid size fight. Even fat boy nightfall armed with a songbird himself, can have your songbird shots fly past either side of him if he staggers in the air and you fire up.
Never did get the big laser cannon timing, just threw up pulse protection for it.
Tetrapod legs, energy weapon favoring generator, two long range shotguns, two shoulder laser shotguns, assault armor, short range FCS. Stay close, be aggressive as much as possible. Use assault armor when he is staggered. You can melt 60-70% of his AP during the first shield drop.