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I'm sorry, I don't follow? I enjoyed the tuning system in 4/fA--not as much as Nexus/LR's, which I think is the cleanest implementation to date. Did you misread my post and think that my main complaint was having to do Arena to get OS points? That's not what this about at all.
I don't like the tuning rewards themselves, and how they're no longer there to optimize specific AC's, but rather RPG-style player-based buffs for PvE. There's no thought involved anymore in ACTUALLY tuning each AC, it's just a one-and-done skill tree that you upgrade and forget about. THAT's what I dislike.
The fact it is one and done tangible upgrades instead of lying to yourself that AC4 "and eventually once I S rank everything-" leave it set as your like forever is any different except for the grind on microadjustments, is why AC6 is an improvement.
Actual choices on which unlocks you prefer in fresh NG. Pile on the rest in NG+, just enough to make a difference instead of being filler.
Though too many people crying about shotguns and missiles to probably notice the nuance of "100% weapon output reactor with no OS upgrades and giant double barrel laser rifle. 99% damage to a mid grade PCA MT. with OS upgrades, double tap kill"
Then again, there are still people who defend balancer fins from the 4 era. Which rate below radiator "Would you like to pay extra to not get stunlocked as much yes/no?" people act like was a deep decision too.
LOL nvm it was me who misunderstood you. We just fundamentally disagree then, if you're a fan of the new upgrade system. I want to tune specific parts on specific AC builds, not to magically have my bullets permanently do 15% more damage.