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ping to what? armored core and every fromsoft game is peer to peer. If your opponent is on the other side of the world you will see lag/desync.
Like for example i find double needle gun to be easy playing against, but with lag or ♥♥♥♥♥♥♥♥ netcode it becomes an nightmare, cause i will get hit by shots i avoided. So should be needle gun be nerfed or buffed in PvP? If u have super fast reflexes u can avoid all needle gun attacks, ofc with good connection and good netcode.
after looking at your profile i can confirm you are most likely playing with people 100+ ping. Armored core pvp is not popular, so i doubt there are many people from Russia or anywhere near you pvping.
this is what 60 ping looks like on cs 2
https://www.youtube.com/watch?v=vPZAZ45io4s
i rarely use double shotguns ore shotguns at all, i have been trying and failing to make a halfway decent sniper quad build, out ranged by missiles, at close range they are just a worse shotgun.....
that has never happened to me in armored core 6. there is no i-frame in armored core 6 so stagger is applied when you take dmg. I noticed getting hit + staggered when i completely avoid dmg tho in armored core, but that's only if my opponent is extremely laggy
it would fix a lot tbh. but cannon and the like should not be touched
Zimmermans are broken. It doesn't mean they exist broken in a vacuum, nor does it mean that they can't be beaten (laser kiting, missile boats etc..).
For their range, weight, impact and damage, relative to other weapons they are broken.