ARMORED CORE™ VI FIRES OF RUBICON™

ARMORED CORE™ VI FIRES OF RUBICON™

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Odzianna Sep 3, 2023 @ 10:43pm
Anyone using the stun baton?
I haven't used it too much, but seems like a neat way to save some ammo and spank some regular MT's with it, but how does it perform well against bosses or other AC? I imagine against a boss that only gives you tiny windows of opportunities the baton won't really do much, huh?
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Showing 16-25 of 25 comments
REBirthTheEdge Sep 4, 2023 @ 12:35am 
I'm saving for a kinetic electrical build, 1 stun baton, 2 stun needles, and one jamming gun.
Charsiew Sep 4, 2023 @ 12:53am 
Originally posted by REBirthTheEdge:
I'm saving for a kinetic electrical build, 1 stun baton, 2 stun needles, and one jamming gun.
Hey, same plan, was hoping for other loadout but its very limited
nubi Sep 4, 2023 @ 1:08am 
I've been running electric builds online for a few days now and having a lot of fun.
MadArtillery Sep 4, 2023 @ 1:42am 
Originally posted by REBirthTheEdge:
I'm saving for a kinetic electrical build, 1 stun baton, 2 stun needles, and one jamming gun.
Odd thing, stun needle is instant electic proc, stun baton heavy is instant electric proc. They actually don't synergize, electric really is in a bit of a weird spot that way as you really don't build up bar when almost every way to apply electric is just a full electric in one go. Can really throw them in any build.
Last edited by MadArtillery; Sep 4, 2023 @ 1:46am
hoimingmissile Sep 4, 2023 @ 1:50am 
If you want to save ammo any blade weapon will do (and don't forget kicking!). The baton is not special in that way.

It's a generally pointless weapon compared to other blades. It is also weaker per hit whereas even the starter blade will kill MTs in one hit, and you can swing twice at two different enemies, with a longer lunge to get to those two enemies. The baton takes 2 hits to kill the medium size MTs and has short range. Why bother?
Against bosses? Trying to cause the electrical discharge? Again why bother? Might as well just work on staggering normally, and the baton has weak impact so it won't help with that. Then during the ACS Failure window the baton has a long combo of weak hits. Spending more time to do less damage is clearly a bad idea. If you're going to bring a short range, high damage charge attack melee weapon just use the Ashmead piledriver thing.
Odzianna Sep 4, 2023 @ 2:18am 
Well, some people finished the guy by merely punching things with their bare fists, so there is a time and place for everything... :D The advantage of the baton seems to be that it is very quickly available as far as I have seen, maybe 2-3 uses in the time a regular blade can attack and cool down once?
hoimingmissile Sep 4, 2023 @ 5:09am 
Originally posted by Odzianna:
Well, some people finished the guy by merely punching things with their bare fists, so there is a time and place for everything...

You took the wrong lesson from that. You can do things the hard less optimal way if you want to for fun, and that's what you'll be doing if you use the baton.
REBirthTheEdge Sep 4, 2023 @ 5:22am 
The baton has one more thing.
Combo potential (5 consecutive hits), and combo whombo is strong and feels good.
Last edited by REBirthTheEdge; Sep 4, 2023 @ 5:22am
Player Sep 4, 2023 @ 5:51am 
laser knife + stun baton and you turn this game into a character action game. you never stop attacking by the time the first combo ends the cooldown on the other is up. definitely not efficient and there is a better combo but damn if its not fun.
Kurobon Sep 7, 2023 @ 10:21am 
Originally posted by FAT WANZER:
Originally posted by Kurobon:
it's trash, it inflicts "bleed" but it's fixed dmg once it procs.
Bleed? Isn't that acs anomaly? I thought electric discharge make em explode to stagger?
ACS anomaly is basically Defense Down. Electric Charge is bleed, yes, there's a little explosion that may stagger as well.
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Date Posted: Sep 3, 2023 @ 10:43pm
Posts: 25