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It's a generally pointless weapon compared to other blades. It is also weaker per hit whereas even the starter blade will kill MTs in one hit, and you can swing twice at two different enemies, with a longer lunge to get to those two enemies. The baton takes 2 hits to kill the medium size MTs and has short range. Why bother?
Against bosses? Trying to cause the electrical discharge? Again why bother? Might as well just work on staggering normally, and the baton has weak impact so it won't help with that. Then during the ACS Failure window the baton has a long combo of weak hits. Spending more time to do less damage is clearly a bad idea. If you're going to bring a short range, high damage charge attack melee weapon just use the Ashmead piledriver thing.
You took the wrong lesson from that. You can do things the hard less optimal way if you want to for fun, and that's what you'll be doing if you use the baton.
Combo potential (5 consecutive hits), and combo whombo is strong and feels good.