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For line rifle life it did change some trash MT charge shots that would be 99% killed into full one hit kills, too. But yeah that felt more like "Should have been that strong in the first place" than a reward.
That said, I went through my first NG with zero points into damage type boosters, just direct hit damage. it wasn't until NG+ extra arena fights I cleared those out.
Don't pay too much attention to them
Yes, it turns 25 damage per shot into 28, but the final DPS factoring fire rate is what you need to consider, not the single shot.
Yes, something like the chaingun does 25 damage per shot, but it shoots 60 times in the time the Zimmerman shoots twice.
15% of 200 is always gonna be 30, wether it's on a weapon that deals 25 damage per shot, but fires 8 rounds a second is the same as it is on a weapon that deals 200 damage per shot but can only fire once per second.