ARMORED CORE™ VI FIRES OF RUBICON™

ARMORED CORE™ VI FIRES OF RUBICON™

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Can multiple charge weapons be fired at once?
I can't tell if my laser cannon charge is eating my Karasawacharge or if it is the other way around.
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You can fire 2 shoulder weapons or both hand weapons at the same time, as even on a tank your AC will kinda brace to fire your shoulder weapons.
Αναρτήθηκε αρχικά από zmanbuilder:
You can fire 2 shoulder weapons or both hand weapons at the same time, as even on a tank your AC will kinda brace to fire your shoulder weapons.

Adding on, it should keep the charge as long as you kept it held.
Αναρτήθηκε αρχικά από zmanbuilder:
Αναρτήθηκε αρχικά από zmanbuilder:
You can fire 2 shoulder weapons or both hand weapons at the same time, as even on a tank your AC will kinda brace to fire your shoulder weapons.

Adding on, it should keep the charge as long as you kept it held.
So a shoulder charge shot plus a hand charge shot is a no go?
Αναρτήθηκε αρχικά από thorin.hannahs:
Αναρτήθηκε αρχικά από zmanbuilder:

Adding on, it should keep the charge as long as you kept it held.
So a shoulder charge shot plus a hand charge shot is a no go?

I think there's a unique animation for most hand gun charge shots so you probably can't fire them simultaneously, although the game should really just queue up the other one and let you QB cancel it or something instead of requiring you to know exactly when during the previous animation you can safely let go of the charge to actually fire it and not lose it.
Αναρτήθηκε αρχικά από Oro:
Αναρτήθηκε αρχικά από thorin.hannahs:
So a shoulder charge shot plus a hand charge shot is a no go?

I think there's a unique animation for most hand gun charge shots so you probably can't fire them simultaneously, although the game should really just queue up the other one and let you QB cancel it or something instead of requiring you to know exactly when during the previous animation you can safely let go of the charge to actually fire it and not lose it.
That is some burrsheet. I should just be able to fire a beam of death if I am floating as a quad or rolling with tank treads.
Seems more possible with tank legs or hover quad mode because those don't have to pause to fire.

Also hand weapons seem to hate twin shots.

Like, twin laser cannon charged shots at the same time work with tanks or quads in hover mode (they don't ignore back weapon recoil outside of hover mode).

But even on a tank or in hover mode with quads, they will only fire one hand weapon charged attack at a time.

Inputs getting eaten is more frustrating with weapon swaps. at least eating an input on a charged attack is letting you dodge in favor of staying in place to die. eating the input of swapping from my melee weapon back to a hand machinegun or whatever is always dumb.
Τελευταία επεξεργασία από ImHelping; 2 Σεπ 2023, 17:39
depends on the guns. i think shotguns can be charge fired at the same time, but others have like a weird solo animation thing they have to do.
Αναρτήθηκε αρχικά από ImHelping:
Seems more possible with tank legs or hover quad mode because those don't have to pause to fire.

Also hand weapons seem to hate twin shots.

Like, twin laser cannons work. But even on a tank or in hover mode with quads, they will only fire one hand weapon charged attack at a time.
That seems like a huge oversight. No wonder my Karasawa charge keeps fizzling.
Αναρτήθηκε αρχικά από thorin.hannahs:
Αναρτήθηκε αρχικά από ImHelping:
Seems more possible with tank legs or hover quad mode because those don't have to pause to fire.

Also hand weapons seem to hate twin shots.

Like, twin laser cannons work. But even on a tank or in hover mode with quads, they will only fire one hand weapon charged attack at a time.
That seems like a huge oversight. No wonder my Karasawa charge keeps fizzling.

They probably did it on purpose for legitimate balance reasons, that got implemented a bit jank.

Have you tried the huge double barrel laser rifle? That ♥♥♥♥ hits nearly as hard as a laser cannon without having to stop to shoot unless it is a charged shot!

If I could double fire them after a kick, it would erase bosses from existence even harder.
Τελευταία επεξεργασία από ImHelping; 2 Σεπ 2023, 17:41
oh yeah shoulder mounts can usually be fired at same time but ive had the experience with hand held guns sometimes working or sometimes one cancels the other out
Charges will fizzle out if you release the charge button during a stagger or, possibly, if you release it in other situations where you can't fire. Just make sure to hold the button until you actually can fire.
Τελευταία επεξεργασία από Wutever; 2 Σεπ 2023, 17:41
Αναρτήθηκε αρχικά από ImHelping:
Αναρτήθηκε αρχικά από thorin.hannahs:
That seems like a huge oversight. No wonder my Karasawa charge keeps fizzling.

They probably did it on purpose for legitimate balance reasons implemented a bit jank.

Have you tried the huge double barrel laser rifle? That ♥♥♥♥ hits nearly as hard as a laser cannon without having to stop to shoot unless it is a charged shot!
I'm doing a runthrough with it right now. its decently strong, but you only get 4 shots before it needs a recharge.
Αναρτήθηκε αρχικά από ImHelping:
Αναρτήθηκε αρχικά από thorin.hannahs:
That seems like a huge oversight. No wonder my Karasawa charge keeps fizzling.

They probably did it on purpose for legitimate balance reasons implemented a bit jank.

Have you tried the huge double barrel laser rifle? That ♥♥♥♥ hits nearly as hard as a laser cannon without having to stop to shoot unless it is a charged shot!
I have a bunch of large laser weapons you have to specify.
Αναρτήθηκε αρχικά από thorin.hannahs:
Αναρτήθηκε αρχικά από ImHelping:

They probably did it on purpose for legitimate balance reasons implemented a bit jank.

Have you tried the huge double barrel laser rifle? That ♥♥♥♥ hits nearly as hard as a laser cannon without having to stop to shoot unless it is a charged shot!
I have a bunch of large laser weapons you have to specify.
he did specify as best as he could without knowing the actual name. its called laser rifle. and its description says double barreled rifle
Mildly related to charge attacks chat, as it is still a weapon with a "charge time" and recoil.

The kinetic missiles you unlock deep in the NG++ arena fights.

They ♥♥♥♥♥♥♥ cause you to stagger like a cannon, but after they have fired instead of during the shot. Unless you are doing quad hover or on a tank.

Watch out if you equip those hearing they are overpowered, then eat ♥♥♥♥ when they stop you dead.
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