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Funnily enough that setup was how I beat Cel 240
Charged damage is 689 vs 850 and charged impact 850 vs 1250. So the Harris does a good deal more impact damage, but not as much more as 2 shots from the Curtis which would cost the same, or 3 shots which take about the same amount of time.
Right its got more effective range, but if I want to be at that range, I might just use lasers instead, and those usually do more damage.
Yes I tried that, and it kind of works, but takes away the shoulder slot, which I usually have a laser cannon on. So, I am missing massive amounts of damage doing that. I can just tap the Laser Cannon for more damage than the charged Harris, and use my main hand Curtis to do more impact damage in less time.
Thats what I use my offhand Laser rifle for, and it does much better as most MTs seem to have much less energy defense than kinetic.
They're pretty good at clearing mobs during that kind of mission, and not running out of ammo is useful for longer missions and getting ranks. Their damage doesn't quite hit the breakpoint to kill some mobs in one hit or a double akimbo burst, it's always just a little bit short when you expect a kill and move past. Alternating shoulder buttons lets you have a more constant fire rate than slamming them both at the same time, and speeds up mob kills.
In PVP akimbo Harris is also just shy of performing well, as it *almost* staggers with double charge akimbo, and you have to cycle to a different weapon. The damage is disappointing, but consistent.
Double charge akimbo, songbird or 2nd weapon, pile bunker, harris normal shots worked ok. I haven't tried the Curtis.
What won me the fight in the end was 2x Curtis and 2x Laser Cannon - I could pretty reliably take about half his health in one stagger before he could move again, alternating charged Curtis and double laser cannon, while with the Harris I could again barely get a single shot in while the stagger lasts, unless I managed to stun him with another weapon, leaving only the cannons (or whatever else I had equipped besides the Harris) to do the damage.
After that fight I sold the two Harris I had. Until a patch makes it more usable, I don't think I want to ever touch that gun again.
Are you sure you are not confusing them? You get the Curtis after the 2nd training mission, and the Harris unlocks in Chapter 4. How can you "main" a gun in your first playthrough that you only get towards the end?
Even if you did not confuse them, none of what you said does not apply to the Curtis, and the question is basically what makes the Harris worth using over the Curtis, which you get for free, much earlier, and which outperforms the Harris in almost every way, despite lower stats on paper.
Weapon balance is a mess in AC6.