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I am not sure if going overweight will enhance your kick damage, but it also sounds like a really bad idea.
I am just using way too energy hog life builds even with a good generator to get sane use out of quads usually right now.
Weight is the only factor I'm aware of.
It does seem like the 4 leg types have different startups though.
https://youtu.be/-IMWQTryQLQ
https://twitter.com/r02v04r02a05s03/status/1696177307910599118
EDIT: ok so I just did some science. I kept the same weight as much as possible and only altered the leg type. That's called only changing one variable. Obviously a heavy tank will do more kick damage but is that because of the tank legs or just the weight? Check it out:
Type - total weight - kick damage
Tank - 66240 - 439
Quad - 66230 - 438
Reverse - 66230 - 526
Bipedal - 66230 438
So the Japanese people were right, all things being equal reverse legs do more kick damage. Treads DO NOT have an inherent damage bonus. Also Assault Boosting a long distance aka taking a running start does not do more damage than a point blank jump kick. Also also different legs in the same class do not do different amounts of damage. The speedy wheelchair legs do the same kick damage as regular treads.
A bipedal and tank kick will travel and hit from a range of 100m.
The quads will hit within 110m, seemingly because the legs happen to fan out a little further as you twirl.
The reverse joints do a little hop and twist kick which reaches just under 120m.
All of this is fairly negligible against anything that's not stationary so...
Reverse joint- Spring chicken legs:
Leg wt 25890/Total wt 59790 = 364 damage vs tetrapod
0.0061 damage/total wt
Biped- Tian-qiang legs:
Leg wt 23600/Total wt 57500 = 297 damage vs tetrapod
0.0051 damage/total wt
Full tian-qiang set and heavy loadout:
Leg wt 23600/Total wt 92730 = 471 damage vs tetrapod
0.0051 damage/total wt
Biped- 2c-2000 legs:
Leg wt 16300/Total wt 50200 = 277 damage vs tetrapod
0.0055 damage/total wt
I suspect the different legs have different multipliers to boost kick damage, but total AC weight itself still looks to have the biggest impact.
What was surprising to me is that AC weight does not affect startup or recovery frames, at least for the same leg type. The reverse joint kick does seem to start up slower than the biped kick however.