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If you're trying to dual fire charged weapons, you can't: You can only fire one at a time. Only when charged, otherwise you can button mash to keep firing semi-auto.
It's because the game seems to only be able to keep up with 4 keypresses at the same time, meaning if you're moving diagonally, holding say WA or WD, shooting your sidearm and keeping your back weapon charged, using a QB will reset the keypresses.
You only really notice it with charged weapons and boosts, but it is annoying.
It sometimes happens that if you're boosting in a direction, and try to QB in the opposite direction, the game registers the direction change and the QB as two separate commands, leading you to stop and start walking in the opposite direction.
You'll also notice it happen with repair kits.
Another issue is the fact that canceling assault boost sometimes just flat our doesn't work and you have to press "back" several times to make the AC stop boosting, I have no idea why that happens but it does.
yeah feel like controller work better for shoulder laser cannon user or you have to buy a mouse with more button
But i also notice i can't tap the repair button while shooting even though it doesn't have any animation tied to it and i'm starting to think this is a input limit thing as the other poster said or some arbitrary limit. I do play on a controller so that might not be the fix to your problem.
I haven't played KBM at all except some moments when i wanted to snipe something out of range but if you have gotten used to and enjoy KBM gameplay probably stick to it. Controller is fine but i wish i had started the game on KBM in the first place mostly to mitigate the bad camera tracking. As far as movement wasd won't cause you any trouble. One thing i'd do is invert primary and secondary mouse buttons for left/right hand so your main gun is left click.
This retriction also applies to quads and tanks.
Certain weapons can not be launched/fired simultaneously. Sometimes you have to fire one unit a few seconds after the other. Sometimes the hand weapons firing prevents the back mounts -sometimes it is the opposite.
Especially with what would be rather high damage combos if they were to permit simultaneous fire.