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if your run is too expensive, you dont S rank.
Even though I don't like how time-dependant the score is, as it pidgeonholes player into super-light builds, I'd say if anything, a bunch of missions are too lenient.
Speed is the biggest deciding factor for S-rank, ammo and damage taken have more allowance the further the mission is. I gotten S-rank in missions where I spammed ammo and used up all 3 heals.
If you want to 1-shot trash mobs, I suggest going for the arm plasma cannons instead, they have alot of ammo (90+ rounds), 1 shot basically every trash mob in the game even at max range, and have cheap costs because they are relatively early game weapons.
Here is my loadout I used to S-rank nearly every mission. Only one it couldn't handle was defend the mining base because the wheels were too damn annoying to melee. Plasma cannon for all trash mobs, if it needs more than 2 shots to kill, use laser lance + both needle cannons. For any bosses, just charge laser lance then fire needles when animation ends, there's basically nothing that can withstand that combo.
https://steamcommunity.com/sharedfiles/filedetails/?id=3028510607
P.S some missions have bonus objectives you need to fulfill for S-rank, E.g. when rusty tells you to destroy fuel tanks or walter tells you to find logs from destroyed mechs. If you clear the mission without doing them, you don't get your S.
The main thing to be aware of is some random missions will require you to kill the combat log enemies, but it's maybe around 5 or so missions total that do this.
Like the chapter 1 mission where you are attacking the dam, you take out the dudes next to the first one since you will be forced to fight them anyway. The blow the generator. then you do the same at the second generator. After than you ignore everything and just go for the generators.
The MT with the log? Ignore it.
The little guys near the generator? Ignore them.
The AC near the last generator? Ignore it. Just over boost to the top of the building and blast the target, then the mission will end, and you will get an S rank.
Here is the fastest and easiest way to do it.
i've been using three different builds. the first is my general use build: a zimmerman, the red moonlight, and dual 6 missile launchers, on a high speed medium biped. when i need to go even faster i have a lightweight reverse joint with the same shoulder weapons, but the starting pulse blade and the lightest shotgun. lastly i have a light treads / heavy armor build with, you guessed it, dual zimmermans and more missiles, the 10 shot variant this time, for when i really need to melt something fast.