ARMORED CORE™ VI FIRES OF RUBICON™

ARMORED CORE™ VI FIRES OF RUBICON™

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Because_nope Aug 30, 2023 @ 9:13am
Is the pvp good?
Im getting the game soon and I saw a clip of a 1v1 before the game came out. It looked like a lot of fun, but I have seen people online disliking the multiplayer. So my questions are is pvp fun, is it dissliked for balance, combat, content, or if there is no people dislike it
Originally posted by FissionChips:
Originally posted by Because_nope:
Originally posted by FissionChips:
It's a pretty bare bones multiplayer experience compared to modern games or even previous AC games. However, it's still really fun.

Without matchmaking, I fear this game will end up relying on Discord communities to keep the MP alive in the long run. I suggest getting into it while the playerbase is still fresh and new.
well if its fun I think I will try it I was just confused, theres no match making? so can you only do pvp against friends instead of being able to que a fight with a random person or am I reading this wrong?

No, it's a lobby system similar to fighting games.

A host creates a lobby, people join, and the match starts. The host has the option of making the room public or private with a password.
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Showing 1-15 of 18 comments
frowningmirror Aug 30, 2023 @ 9:27am 
Its a step down from the previous games in a lot of ways, but it's always been enjoyable

1. Right now close range stunlock spam is king, so there's a balance problem, and with so many options to close in and few to push people away / get away that seems hard to fix atm

2. 3v3 pvp rooms is a step down from the 4v4 clan battles of the last two games

3. They made the lock box full screen with very powerful auto turn lock on. You don't really aim anymore

4. They eliminated turn speed, so keyboard and mouse is kind of recommended.
zmanbuilder Aug 30, 2023 @ 9:28am 
I found it rather fun, do not fall into the meta trap though.
Without Flaw Aug 30, 2023 @ 9:29am 
Not really. Everyone is either running dual shotguns or staying in the air all day firing missiles which isn't fun to fight.
Last edited by Without Flaw; Aug 30, 2023 @ 9:29am
Faust Wither Aug 30, 2023 @ 9:50am 
much more smooth than darksoul or elden ring, i think some of weapon will be nerfed on future.
Ataxio Aug 30, 2023 @ 9:52am 
I do see a lot of dual shotgun builds (me) but most of them lack the footwork to actually be good at it.

The main problem with pvp is not the fits but the rooms. We desperately need co-op PvE of some kind with the bros & lobbies need work badly. Armored Core games do best when your opponent is changed after each fight & what we have now is weird outside of the 3v3 team matches.

Why are there rooms that can fill 4+ people but they are 1v1 matches & you are FORCED to spectate until it's over? Who's idea was this?

There should be an option to just lump a ton of people into a huge lobby and an algorithm has pairs of them fight ect. There is so much downtime people either leave or immediately leave after their first fight. I highly suspect it's the format of these lobbies which massively remind me of Guns of Icarus.. and we can see how good that turned out for them.
Because_nope Aug 30, 2023 @ 9:53am 
Originally posted by frowningmirror:
Its a step down from the previous games in a lot of ways, but it's always been enjoyable

1. Right now close range stunlock spam is king, so there's a balance problem, and with so many options to close in and few to push people away / get away that seems hard to fix atm

2. 3v3 pvp rooms is a step down from the 4v4 clan battles of the last two games

3. They made the lock box full screen with very powerful auto turn lock on. You don't really aim anymore

4. They eliminated turn speed, so keyboard and mouse is kind of recommended.

Despite being a little worse than the other games in modes and balancing. If you do not follow the stun meta and just find a match where people just use fun builds that arent broken, then is the game fun or not
HypetheKomodo Aug 30, 2023 @ 9:53am 
The devs have expressed making balance patches so as long as they hold to that, I see it working out. It's a bit meta heavy right now but you know how it is. Game just came out, people are going to use the most effective options out of the gate.

As it stands, it certainly has the best netcode of any FromSoftware game. That goes a long way.
RadioMars Aug 30, 2023 @ 9:58am 
It's insanely fun, but the content is a bit lacking. You don't get any rewards in mp and there are only two modes: 1vs1 and 3vs3. I really hope they will add more in future.
Faust Wither Aug 30, 2023 @ 9:59am 
Originally posted by Ataxio:
I do see a lot of dual shotgun builds (me) but most of them lack the footwork to actually be good at it.

The main problem with pvp is not the fits but the rooms. We desperately need co-op PvE of some kind with the bros & lobbies need work badly. Armored Core games do best when your opponent is changed after each fight & what we have now is weird outside of the 3v3 team matches.

Why are there rooms that can fill 4+ people but they are 1v1 matches & you are FORCED to spectate until it's over? Who's idea was this?

There should be an option to just lump a ton of people into a huge lobby and an algorithm has pairs of them fight ect. There is so much downtime people either leave or immediately leave after their first fight. I highly suspect it's the format of these lobbies which massively remind me of Guns of Icarus.. and we can see how good that turned out for them.

i mean if there a fast gun that deal descent damage without doing stoping animation, i would use it the rifle not really good.
amon.the.arcadian Aug 30, 2023 @ 10:00am 
I really hope they beef up pvp with new game modes and progress. its really weak in its current state.
Larpy Larpen Aug 30, 2023 @ 10:02am 
I think stagger kills it for me, heat was never this obnoxious
angelsenvy228 Aug 30, 2023 @ 10:05am 
Originally posted by frowningmirror:
1. Right now close range stunlock spam is king, so there's a balance problem, and with so many options to close in and few to push people away / get away that seems hard to fix atm
I havent tried pvp yet but this point makes me think of the shield projectors that their descriptions says it throws a shield out that blocks stuff and if an enemy AC runs into it causes a lot of ACS strain. I wonder if that would be worth trying as a counter to rushdowns
FissionChips Aug 30, 2023 @ 10:09am 
It's a pretty bare bones multiplayer experience compared to modern games or even previous AC games. However, it's still really fun.

Without matchmaking, I fear this game will end up relying on Discord communities to keep the MP alive in the long run. I suggest getting into it while the playerbase is still fresh and new.
Because_nope Aug 30, 2023 @ 12:18pm 
Originally posted by FissionChips:
It's a pretty bare bones multiplayer experience compared to modern games or even previous AC games. However, it's still really fun.

Without matchmaking, I fear this game will end up relying on Discord communities to keep the MP alive in the long run. I suggest getting into it while the playerbase is still fresh and new.
well if its fun I think I will try it I was just confused, theres no match making? so can you only do pvp against friends instead of being able to que a fight with a random person or am I reading this wrong?
Originally posted by Ataxio:
I do see a lot of dual shotgun builds (me) but most of them lack the footwork to actually be good at it.

The main problem with pvp is not the fits but the rooms. We desperately need co-op PvE of some kind with the bros & lobbies need work badly. Armored Core games do best when your opponent is changed after each fight & what we have now is weird outside of the 3v3 team matches.

Why are there rooms that can fill 4+ people but they are 1v1 matches & you are FORCED to spectate until it's over? Who's idea was this?

There should be an option to just lump a ton of people into a huge lobby and an algorithm has pairs of them fight ect. There is so much downtime people either leave or immediately leave after their first fight. I highly suspect it's the format of these lobbies which massively remind me of Guns of Icarus.. and we can see how good that turned out for them.

This, the lobby system for this game is so bad and killed alot of my hype for multiplayer. No coop is also a really big downside.

From Software's stated before it doesn't like their multiplayer community because it gatekeeps the games from normies. I think theyre focusing on single player titles now moslty to avoid controversy like Elden Ring had with its multiplayer. Even though the game sold well the threads complaining about multiplayer was a PR disaster

The days of Dark souls 3 multiplayer are long gone, and have been for almost 10 years.
There isn't going ever to be another multiplayer experience like dark souls 3 in FROM SOFTWARE's line up ever again. they'd rather avoid coop and pvp mechanics all together and I think this game shows it.

It was clearly designed with multiplayer in mind but due to elden ring controversy and time constraints its no surprise why it was cut down to just 1 bare bones lobby system halfway through development. AC 4 and 5 even had better online systems
Last edited by Honkiewithaboomstick; Aug 30, 2023 @ 1:06pm
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Date Posted: Aug 30, 2023 @ 9:13am
Posts: 18