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Max charge pile bunker has virtually no range, it's very punishable if you miss and you can only have one, not two. Landing shots with the Stun Needle is ridiculously easy on big bosses like the SMART sweeper or CEL/Ibis or Balteus/V.II Snail or Juggernaut. Not to mention that even on fast enemies you can simply stagger them for guaranteed hits with the stun needle launchers. One stagger + double stun needles almost one-shots pretty much everything. You also have to keep in mind that the Stun Needle Launchers have very long range, very short windup time AND a large AOE, so even without stagger you still have a good chance of hitting fast targets.
Why even argue against this? This isn't some hot take or anything
I can only take one of them on my lighter build, but that's still generally enough to get the job done. I remember thinking "what could possibly better than the songbirds?" little did I know they'd give us a back weapon with more damage per shot that shoots a near-hitscan projectile.
They could use some tweaking on account of being by far the best back weapon in the game. Maybe they could make it reload a little slower?
I wonder why other shoulder direct-fire weapons can't have that good a multiplier?
Bit sad if you ask me.
I would say it's probably overused in PvP from what I've seen on YouTube...