ARMORED CORE™ VI FIRES OF RUBICON™

ARMORED CORE™ VI FIRES OF RUBICON™

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Delaborga Aug 29, 2023 @ 3:11am
do you guys have a prefered weapon for fast mech playstyle?
im usually a dex player in every game, i like dashing and speed, and armored core is no diffrent, i love quick boosting around , but i am still wondering what the best weapon for this playstyle would be USUALLLY,
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Showing 1-15 of 20 comments
LupisVolk Aug 29, 2023 @ 3:13am 
depends on the mission really.
Delaborga Aug 29, 2023 @ 3:14am 
Originally posted by LupisVolk:
depends on the mission really.

i knew that comment would be, and that is true, but as a thumb nail :) let, lets say for 1v1 AC fights
Varivox Aug 29, 2023 @ 3:14am 
missiles with missiles and moar missiles!

Boost around dodging everything while missiling around.
AscendingHope Aug 29, 2023 @ 3:15am 
for a fast build I've preferred the Energy Pistols quite alot. The normal Kinetic pistols are pretty good too. But honestly you can use whatever you want and still be pretty fast while dealing good damage
SmallGespenst Aug 29, 2023 @ 3:15am 
Depends on how you like to play, there's a lot more that goes into your choice of weapons that just mech speed, varying from preferred range to mechanical limitation like FCS, energy and weight loads.
Even things like leg choices make a significant difference since there are lightweight options for most leg types, and a tank is going to enable different approaches to a jumpy reverse-jointed.
Korinth Aug 29, 2023 @ 3:17am 
I would love to play the classic speed demon with smg but you never have enough ammos to do this kind of ♥♥♥♥ :taloslol:
A Guy Aug 29, 2023 @ 3:18am 
high burst damage guns like shotgun :), or melee
RadiantSilverGun Aug 29, 2023 @ 3:26am 
shotgun by far imo
Lets you focus on movement cause it's easy to hit stuff with em
Also they're imba
ImHelping Aug 29, 2023 @ 3:29am 
I am a sucker for "bring something to murder every MT in the zipcode" in the right hand unless I am doing a "♥♥♥♥ it, boss murder does not need ammo efficiency!" do overs.

Which is why linear rifle (The basic one. second one has stronger shots, but the charged shot instantly overheats it. making you have to stop chain murdering MT and drones) has been one of my most frequently used guns. the charged shot will one shot kill or stun any basic MT or even sniper turret, even no-scoping outside of lock range, that is not shamelssly flagged as "sniper proof"

Originally posted by RadiantSilverGun:
shotgun by far imo
Lets you focus on movement cause it's easy to hit stuff with em
Also they're imba

One shotgun is a letdown. Two shotguns is success. So far as watching Iblus facetank point blank shotguns just fine, or always pro backboosting to two inches into ricochet range even on a lighter faster build.

Just a long string of swears as they almost but not quite staggered, until I used two and hey wow, boss actually gets hurt when I shoot it in the face now. Wow so imbalanced that I need two shotguns to get ♥♥♥♥ all done. Even mid game MT will often tank ONE shotgun to the face and go "Ow, that almost killed me!" and then boost away.

I expect the fact players are not made of cheat code ♥♥♥♥♥♥♥♥ is why shotguns feel stronger in PvP.
Last edited by ImHelping; Aug 29, 2023 @ 3:34am
ToJKa Aug 29, 2023 @ 3:29am 
I'm playing a quad, and i've found great joy in using the assault boost kick and following that up with a shotgun :steamhappy:
The quad of course allows some heavier weapons for back up when that fails.
Last edited by ToJKa; Aug 29, 2023 @ 3:30am
Wutever Aug 29, 2023 @ 3:35am 
I would recommend kinetic shotguns (Zimmerman is probably the best), laser pistols, plasma missiles (pick any of them). A single minigun is nice if you can find the weight for it.

Wuerger laser shotgun deserves a special mention because the charge attack has a NASTY combo with melee weapons and stagger. Another honorable mention is the 45-091 JVLN BETA missile launcher. It feels like a gimmick and probably won't work in every terrain, but it is surprisingly effective at staggering ACs and similar opponents.

Some kinetic pistols, small machine guns and burst rifles are fine too, but I haven't experimented with them too much.

Size matters, and shorter is better. Bullets come out of the end of the gun, so you can actually miss if you are too close to something (e.g. after a melee hit).

Most melee weapons will work, but the starting pulse blade, laser dagger, pile bunker and maybe the lance feel best for me. Laser sword is nice too, but it's kinda slow and doesn't track too well.

Charge weapons and non-missile shoulder weapons can be useful (can't go wrong with a VE-60SNA worm gun or Songbirds if the weight allows), but shooting them puts you in a stationary firing stance so you have to be careful.

The bad stuff:
Most drones I've tried are kinda garbage. The stun baton and plasma whip melee weapons feel worse than using fists.

Edit: Almost forgot, but hand missile launchers are decent. Probably the best bet if you want to make a light, but long range AC since most things that have good range either have meh damage or require a firing stance that locks you in place.
Last edited by Wutever; Aug 29, 2023 @ 3:39am
Valinov Aug 29, 2023 @ 3:37am 
the burst pistol or the big pistol for stagger
Delaborga Aug 29, 2023 @ 4:04am 
SOOOOO many choices, ahaha it just goes to show how much variety this game has!, i love it, thanks for all the ideas!
hakabata Aug 29, 2023 @ 4:08am 
Apart from practical reason I prefer dakkadakka stuffs.
https://steamcommunity.com/sharedfiles/filedetails/?id=3027374661
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Date Posted: Aug 29, 2023 @ 3:11am
Posts: 20