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But that said. if you want an MT/target structure mop up gun? Linear rifle lasts basically forever and the charged shot can one shot/one hit stagger any fodder even OUTSIDE OF FLOCK RANGE that is not flagged as "sniper proof lol"
A line rifle charge shot can one-hit kill outside of lock range sniper cannons in wall climber and the sniper MT in that mission too. Then it bounces off fat floating drones and some midgame MT because... videogames.
Shotguns are cool, handguns are cool and hit harder than line rifle. But if you want to absolutley, have a mountain of ammo, on a gun that can chump MT while also being accurate enough to play duck hunt with small drones? Line rifle. Evasion is even easier when fodder is dying before it can even shoot you. Shotguns you need to give them a chance.
Good thing we have weapon storage options so you can stash a line rifle/shotgun combo for your right hand.
Handguns are super busted, the only thing balancing them is low ammo capacity if you have to fight more than 2 ac's worth of hp
VP-66LS are faster firing and energy but not as much impact.
Curtis is pretty good and lightweight.
VP-66LH are honestly my choice on dual wield light mechs.
For back Songbirds or needle launchers from new game++
For melee either starter sword, ashmead or red moonlight.
So melee falls off I guess compared to shotguns. Does the type matter though? I've been using the Zimmerman but are the laser shotguns and handguns better?
Songbirds are for slow pokes who like to miss. Use laser cannons, faster, actually hit mobile targets.
My main concern would be projectile speed. Most of them in this game are too slow... INCLUDING LASERS. How can a laser not move at light speed?
The bazookas are a joke against anything with the ability to dodge or just move slightly.