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The problem with 'tech' like that in modern games, is that if its an actual glitch or unintended it can be hotfixed with a 4kb patch, and not stay in the game forever how used to be the case with physical media / no internet releases.
Anyways I'm curious also.
Also... never forget GunZ!
https://youtu.be/zvC67kmYxPA
Like patching out the weapon swap escape didn't make the game better in DS1, it just makes the PvP less deep and less skill based.
No they dumbed everything down to nothingness.
Oh and lets not forget the janky controls, the beyond garbage platforming and the economy system that made new players softlock their savegames in the Smeltery level should they not have money to assemble a light/medium mech.
Let's also go back to light chicken legs Sword/Flamer/Dual Cannons setup being the "I win" setup for PvE and PvP for 6 games in a row.
Oh, and the fact the series was so inacessible it went on a 11 years hiatus. Truly, let's all go back to those older titles.
The only thing AC6 is missing are shoulder extensions to make loadouts a bit more diverse. Everything else is a straight up upgrade.
Looks cool, can you please elaborate?
The easiest is that most legs spamming assault kick is a more energy efficient way to fly, so you can use for example on quad base to get high up for low energy and open the base to manual aim charge plasma at 1000 meters away or missile boat
I have a lot of other tricks but they make the PvP environment toxic as hell so I would rather not spread them, makes it very unfun to play and play against.