ARMORED CORE™ VI FIRES OF RUBICON™

ARMORED CORE™ VI FIRES OF RUBICON™

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SneakyBastard Aug 28, 2023 @ 12:20am
Bosses Just Aren't Enjoyable
I have a good time with both the missions and the AC battles for everything but the big set piece boss fights. I have played DS games for years at this point and always loved the boss fights as I felt like I was improving and getting better. You could learn their patterns and beat them if you just kept a cool head and payed attention. In this game I dont even get a feeling of accomplishment when I beat the bosses because they just feel like BS. I have yet to have any fun in one of the boss fights in this game. Its to the point that I wish I had just refunded the game within the two hour period instead of assuming that the first boss (helicopter) was just going to be one of those annoying fights that don't set the tone for the rest of the game. What do yall think? (Waiting for the inevitable get goods from the ass hats who like to troll)
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Showing 1-15 of 24 comments
BKo Aug 28, 2023 @ 12:22am 
You can still refund if you send a message to support after quite awhile. I got a refund on cyperpunk 2077 after 4 hours after the automated one failed, by the way get good
pRaX Aug 28, 2023 @ 12:25am 
The problem is that you're lying.
You're lying to other people with this thread and worst of all, you're lying to yourself to cope.

You can learn the patterns and everything in this one too.
Because that's precisely how people beat the bosses who aren't abusing the boss's weaknesses or use cheese builds.
Paper Rival Aug 28, 2023 @ 12:26am 
There's a few good bosses but many of them were definitely a chore to clear. Its a shame because there is a lot to like about the game, but some strange design decisions hold it back.
Proudly Toxic Aug 28, 2023 @ 12:30am 
https://youtu.be/8lIMxvG5WYc?si=aLtlL3mCdWQa4wQ4

This is sloppy gameplay, but you can beat the entire game on a light mech, I know because I've done it all the way to Ending 3 in NG++.

You can, in fact, git gud.

You just need to understand how to burst phase when the enemy is staggered, and how to accumulate stagger quickly.
sudebu Aug 28, 2023 @ 12:30am 
Originally posted by pRaX:
Because that's precisely how people beat the bosses who aren't abusing the boss's weaknesses or use cheese builds.
don't agree with op but the weaknesses were put in by the devs to be abused, so not abusing them seems silly and there are no cheese builds in a game about mech customization.
you build what gets the job done.
SneakyBastard Aug 28, 2023 @ 12:32am 
Originally posted by pRaX:
The problem is that you're lying.
You're lying to other people with this thread and worst of all, you're lying to yourself to cope.

You can learn the patterns and everything in this one too.
Because that's precisely how people beat the bosses who aren't abusing the boss's weaknesses or use cheese builds.
Say what you will man. I stated my feelings on the topic and you have stated yours. But bosses that can only be shot in the back (looking at the boss from the wall mission) who constantly spam their charge away from you while also shooting at you the entire time chipping away at your health and staggering you when they run away if you manage to get close are not fun. Yes this is a boss I eventually beat but youre missing the point of the thread.... I didnt say the bosses couldnt be beat I said they are not fun.
pRaX Aug 28, 2023 @ 12:33am 
Originally posted by sudebu:
Originally posted by pRaX:
Because that's precisely how people beat the bosses who aren't abusing the boss's weaknesses or use cheese builds.
don't agree with op but the weaknesses were put in by the devs to be abused, so not abusing them seems silly and there are no cheese builds in a game about mech customization.
you build what gets the job done.
But that's my point, that never has changed. That's literally in all AC games. Every single one.

Originally posted by SneakyBastard:
Originally posted by pRaX:
The problem is that you're lying.
You're lying to other people with this thread and worst of all, you're lying to yourself to cope.

You can learn the patterns and everything in this one too.
Because that's precisely how people beat the bosses who aren't abusing the boss's weaknesses or use cheese builds.
Say what you will man. I stated my feelings on the topic and you have stated yours. But bosses that can only be shot in the back (looking at the boss from the wall mission) who constantly spam their charge away from you while also shooting at you the entire time chipping away at your health and staggering you when they run away if you manage to get close are not fun. Yes this is a boss I eventually beat but youre missing the point of the thread.... I didnt say the bosses couldnt be beat I said they are not fun.
Well you're not really explaining why they aren't fun. You're just saying they aren't.
And the only remote explanation you've given, is not true and I pointed it out.

I'm sorry but if you can't manage get behind that boss on the wall... either by getting out of the way when he charges or jumping over him... which is a pattern you can learn and you claimed doesn't exist... I don't know what to tell you.
Last edited by pRaX; Aug 28, 2023 @ 12:40am
Marcel Aug 28, 2023 @ 12:33am 
pretty much the opposite for me. found the missions and ac fights way too easy. the bosses felt like they are worth my time
Last edited by Marcel; Aug 28, 2023 @ 12:33am
V Knives Aug 28, 2023 @ 12:34am 
You're right. It never becomes fun. It's just frustrating "boss fights" with a few pointless missions in between that are so stupid and easy they serve no purpose. The story isn't worth the time and they can't even convey it well. Even when there's a "decision" choice it doesn't make any sense because you're never told what you're even choosing until it's too late.
sudebu Aug 28, 2023 @ 12:36am 
Originally posted by V Knives:
Even when there's a "decision" choice it doesn't make any sense because you're never told what you're even choosing until it's too late.
just like real life
woooooooooooooah
From, that's so deep
Altair1243 Aug 28, 2023 @ 12:43am 
Originally posted by sudebu:
Originally posted by pRaX:
Because that's precisely how people beat the bosses who aren't abusing the boss's weaknesses or use cheese builds.
don't agree with op but the weaknesses were put in by the devs to be abused, so not abusing them seems silly and there are no cheese builds in a game about mech customization.
you build what gets the job done.

I wouldn't say "cheese builds" but some builds which are otherwise perfectly serviceable are not fine on specific bosses. Running one boss for like 4+ hours because it's clearly just a superboss and it's damage or stagger is too high (Balteus) is ridiculous

It's not FUN to be killed repeatedly because you got somehow got hit by missiles which turn 180 degrees(how??) and stunned or (my favorite) when Balteus flies over you (breaking my lock-on) to then shoot me with his GL while I can't see....

It's not a distance issue, he moves towards me faster than I can clear ground and you can't stay too far away cause ranges are ungodly stupid in this title for some reason
SneakyBastard Aug 28, 2023 @ 12:46am 
Originally posted by pRaX:
Originally posted by sudebu:
don't agree with op but the weaknesses were put in by the devs to be abused, so not abusing them seems silly and there are no cheese builds in a game about mech customization.
you build what gets the job done.
But that's my point, that never has changed. That's literally in all AC games. Every single one.

Originally posted by SneakyBastard:
Say what you will man. I stated my feelings on the topic and you have stated yours. But bosses that can only be shot in the back (looking at the boss from the wall mission) who constantly spam their charge away from you while also shooting at you the entire time chipping away at your health and staggering you when they run away if you manage to get close are not fun. Yes this is a boss I eventually beat but youre missing the point of the thread.... I didnt say the bosses couldnt be beat I said they are not fun.
Well you're not really explaining why they aren't fun. You're just saying they aren't.
And the only remote explanation you've given, is not true and I pointed it out.

Let me try to explain it a bit better then. I spend half the fight fighting with the camera, the bosses tend to have missiles that track you better than anything I have seen that the player can get doesnt matter how many times you seem to dodge them. They tend to jump around the arena constantly which I would be cool with if it didnt usually end with the camera getting messed up (yes I have tried it with lock on) I have on a few seperate occasions staggered a boss and moved in for the burst phase afterwards only to have something seem to cancel that stagger and end up taking like a quarter of my hp in a sudden attack when the boss is meant to be staggered. Also they feel a bit bullet spongy. I am eventually beating these bosses but I am not having fun with it.
SneakyBastard Aug 28, 2023 @ 12:50am 
Originally posted by Proudly Toxic:
https://youtu.be/8lIMxvG5WYc?si=aLtlL3mCdWQa4wQ4

This is sloppy gameplay, but you can beat the entire game on a light mech, I know because I've done it all the way to Ending 3 in NG++.

You can, in fact, git gud.

You just need to understand how to burst phase when the enemy is staggered, and how to accumulate stagger quickly.

Man its not even Balteus I beat him in under half an hour. I just dont enjoy these boss fights, I can get a bit of a gundam fantasy fighting the mass produced mechs. I can get a challenge on some of the agile ac fights, I enjoyed storming the wall with all the artillery and 2 tetrapods making me dodge and keep track of the enemies while I fought. Its just the bosses themselves that are making me dislike the game.
Altair1243 Aug 28, 2023 @ 12:52am 
Originally posted by pRaX:
Originally posted by sudebu:
don't agree with op but the weaknesses were put in by the devs to be abused, so not abusing them seems silly and there are no cheese builds in a game about mech customization.
you build what gets the job done.
But that's my point, that never has changed. That's literally in all AC games. Every single one.

Originally posted by SneakyBastard:
Say what you will man. I stated my feelings on the topic and you have stated yours. But bosses that can only be shot in the back (looking at the boss from the wall mission) who constantly spam their charge away from you while also shooting at you the entire time chipping away at your health and staggering you when they run away if you manage to get close are not fun. Yes this is a boss I eventually beat but youre missing the point of the thread.... I didnt say the bosses couldnt be beat I said they are not fun.
Well you're not really explaining why they aren't fun. You're just saying they aren't.
And the only remote explanation you've given, is not true and I pointed it out.

I'm sorry but if you can't manage get behind that boss on the wall... either by getting out of the way when he charges or jumping over him... which is a pattern you can learn and you claimed doesn't exist... I don't know what to tell you.

Ok, straight up you can barely shoot that boss when avoiding his charge cause it turns almost immediately BUT vertical launch missiles destroy him which makes sense

Jumping I have reservations about but probably works well for reversed legs. Either way, I don't think that one is a problem but Balteus with his massive health pool, infinite shield, and never-ending missile barrages of death-stagger is tedious an un-fun. You die so many times by the end you don't feel satisfaction for winning, you're just glad you can move on

Yeah, later parts might simplify this issue but the reality is you're hard-walled in what you can do and the boss is beyond rutheless.

Say hello to the .25 second GL attack which he loves to punish with and you can barely counter or more often get lucky and avoid, the flame sword combo which if one hits you'll almost certainly eat the 2nd (there's half HP and a repair kit gone). The checkpoints are literally cheats From implemented because stuff like this is ridiculous and they knew it
Dawido Aug 28, 2023 @ 12:58am 
Tank boss was pretty easy honestly, just it worked weird that sometimes he get damage and sometimes not
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Date Posted: Aug 28, 2023 @ 12:20am
Posts: 24