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also eventually you gain the ability to kick from a boost so you can melee whenever if you think it's needed.
Does anybody believe on September 1st anybody will be playing AC6, that are die hard niche souls fans? The game is kind of a disappointment to me. I wanted to see what Fromsoftware could do. And it seems they are one dimensional.
And now I am off to earn more credits to get more parts!
What I'm saying is this may be the natural evolution of the company, rather than having the souls game bleed into Armored Core and vice versa. Just my two cents, but I'm excited to potentially pick this game up and try it.
The game is definitely pushing pushing players towards close in, if nothing more than for bullet travel time. Even without bouncing shots, ACs will just dodge at longer distances if you don't make your shots more complicated than point and shoot.
The whole "spam-sword-stagger" thing doesn't make a whole lot of sense to me because of the cooldown. Your best weapon is your energy sword. It has both high damage and high stagger. But your target recovers from the stagger faster than your sword cools down. So you waste your whole opening to deal excess damage with your pea-shooter trash rifle.
Right now I'm stuck on Balteus. I've gotten him down to about 1/4 health, and by then I'm pretty much tapped and die. I know the pulse gun eats his primal armor. The issue for me is whenever he sends out a missile swarm. I assault boost to dodge, like I'm supposed to. But I still either take missiles to the face, or take missiles up the ass. Then when I get close I get staggered before I can even do anything. And when I do stagger Belarus, it's the same problem. I got nothing else that deals enough damage to make the stagger worth while.