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If I do this it almost cost me half my health.
The helicopter boss fight is really bad design so "pathetic" is teh right word.
Get gud noobs.
thought I'll have to ditch the controller for this game but eventually beat him with a M&K and a controller.
just a case of needing to practice and get used to how this game handles camera movement, aiming and timing of the different attacks and doges.
my only gripe with it is the very annoying size of that area. he constantly goes beyond it and using the melee attack is really useful so it's a pain.
It took me 3 tries. first time i didnt attack right away because i thought we were avoiding fighting them and missed the whole you shoudl kill them line, second fight i leanred a lesson on not being in one spot for any amount of time.
its not a hard boss, the game says during the fight how to beat him, use your aerial mobility to dodge the explosives. DO that, use your sword, it builds up stagger stupid fast and burst it hard.
...Really about 90% of the difficulty complaints in the early game to me seem to be due to the stingy selection of parts/weapons available, because honestly it feels like until the start of Chapter 2 that you're insanely limited in options.
when its about to launch missiles i literally jump and boost up, a single dash forward with X evades all of them.... then melee while the machine guns dont come to bear, seriously, I'm not messing, why the fuss about this boss?
It's not a hard boss, but the introduction to it leaves a lot to be desired.
the only two bad things:
1. Eat all the minigun fire trying to melee, only melee after missiles
2. Eating all missiles trying to just sliding sideways...
I just genuinely dont get it why people can't get past this boss... I'm gonna suffer later on im sure but this one.... geez.
It is super annoying when it just constantly flies away from you and goes outside the boundaries, though. As long as you can land melees consistently it goes down pretty quick.