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CPU load still appears to be biased towards core 0, but the max usage has dropped dramattically. Before, it was showing the first two cores maxing at 100, but now max usage is below 90 and average core usage is around 50-60, with some of the other cores passing off around 20-30%.
Still appears to be going silky smooth now, bumped up to max settings and max rt and I don't think I've seen it drop past 120 yet.
RX7600 Gigabyte gaming oc(the3 fan one)
16G ram
1080 smooth 60 except when the menu's decide to crash the game. While actually in a mission it's smooth as hell.
Look at the frametime and cpu utilization
Noticed that the CPU utilization in Task manager while running AC6 seems to be weighted toward Core 0 more than the other 3 cores. And the GPU usage is all over the place on my GTX 1080, bouncing between 80% for a second then 20% for a bit, and then back to 70 or 80%.
I do believe it's probably a CPU utilization issue, or potentially a CPU age problem. Because even though it's faster in terms of base frequency to the recommended 7700, the 6700K is a generation older. (and they both turbo to 4.2 without overclocks)
Even switched from my Toshiba HDD to a Crucial MX300 SSD thinking it was a background hard drive load causing the problem. But, after trying for 35-ish minutes troubleshooting I don't doubt that there are some performance issues in the game overall, because the game isn't even fully utilizing what my CPU can give it. (Average usage never goes above 60-70% just close to 100% on the first core.)
Hopefully there's a patch soon as I don't want to get too far into the game just to have the experience bogged down by hitching. Tried low, medium and high settings, full screen and borderless and nothing seemed to affect the hitching on my end at least.
Edit: Another big giveaway that something isn't working quite right is that staring at a wall, or sitting in the settings or main menu of the game, they all seem to have stutters present. (At least for systems that are seeing it in general gameplay, too) Probably just need to wait for a patch.
Gimme a sec, gonna hit PCGamingWiki and see if we can co-opt a method used by another fromsoft game
Edit: Try using flawless widescreen. This apparently unlocked the framerate for elden ring
and of course anyone who is having issues make sure your drivers are up to date. can make a world of difference.
System under light load, under 40% usage.
Got some stuttering on mission 5 (I think) where you take out the walker on the desert . Happens on the top of the stage, I'm getting over 60 fps. Just bad frame pacing. Tried disabling online mode, disabling telemetry, disabling easy anti cheat with mods, disabling my first core. Nothing helps. Still, not unplayable, just unpleasant.
Running on a 1440p screen 120hz with Gsync enabled. Game is chugging hard.
One second I get 100+ fps, the next I'm down to 35.
I'd say it's pretty much unplayable. Worse than Elden Ring's launch for me, which is a shame, because I quite like the gameplay.