ARMORED CORE™ VI FIRES OF RUBICON™

ARMORED CORE™ VI FIRES OF RUBICON™

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Veraxus Aug 24, 2023 @ 3:20pm
Confirmed: AC6 has full ultrawide support up to 32:9
Menus and cut-scenes seem to be limited to 21:9, but once the game starts the black bars disappear for full 32:9 ultrawide support!

Thank you, From Software. You did right by the PC community on this one! Now please fix Elden Ring, too! X-D
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Showing 1-8 of 8 comments
Burden of Atlas Aug 24, 2023 @ 6:50pm 
how do you enable the 32:9?
HTWingNut Aug 24, 2023 @ 6:53pm 
How about FOV?
Spoonie Aug 25, 2023 @ 1:39am 
Originally posted by Veraxus:
Menus and cut-scenes seem to be limited to 21:9, but once the game starts the black bars disappear for full 32:9 ultrawide support!

Thank you, From Software. You did right by the PC community on this one! Now please fix Elden Ring, too! X-D

Can confirm 32:9 works - although I hear that the game is restricted to 16:9 for the garage. The FOV is tight, but it's the same for 16:9 - I kinda wish I could adjust that and the HUD scale.

**Elden ring is fixed via the flawless widescreen mod, which goes beyond 32:9 and FOV tweaks. Granted all of which SHOULD be fixed by devs, but here we are.
Last edited by Spoonie; Aug 25, 2023 @ 1:39am
Fenix Aug 25, 2023 @ 2:16am 
Eh? I have 32:9 (Odyssey G9)
Playing last night I just had black bars on the side with 5120x1440 set as my Res… did they release a small patch or something?
noob Aug 25, 2023 @ 2:55am 
Originally posted by Fenix:
Eh? I have 32:9 (Odyssey G9)
Playing last night I just had black bars on the side with 5120x1440 set as my Res… did they release a small patch or something?
Black Bars in the Menu/Cutscenes? or while playing?
Fenix Aug 25, 2023 @ 3:58pm 
Originally posted by noob:
Originally posted by Fenix:
Eh? I have 32:9 (Odyssey G9)
Playing last night I just had black bars on the side with 5120x1440 set as my Res… did they release a small patch or something?
Black Bars in the Menu/Cutscenes? or while playing?
Odd, the very next mission, it was full screen ultra wide, not sure why the starter mission wasn’t
Jebe457 Aug 25, 2023 @ 4:03pm 
I can confirm it handles 16:3 just fine, so yes full and proper Ultrawide support with Horizontal+. As opposed to the Unreal Engine's chronic Vert- nonsense.

Originally posted by HTWingNut:
How about FOV?
FOV is fixed, but pretty generous before Hortizontal+ which of course adds more real estate to see on the sides.
Last edited by Jebe457; Aug 25, 2023 @ 4:07pm
Sir Furball Aug 27, 2023 @ 3:06pm 
I hope they patch Elden Ring with uw 120fps support
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Date Posted: Aug 24, 2023 @ 3:20pm
Posts: 8