Antonblast

Antonblast

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RetrixR121 Dec 12, 2024 @ 3:34am
Is there gonna be a multiplayer mode in the future?
I completely finished the game without thinking about it, but when I unlocked the toy that let's you have Annie/Anton following you, I wondered if this meant a co-op mode, which there isn't yet in the game, but why make a feature of two characters in the same screen but no multiplayer mode?
It's just that it will be released on a future update or should I low my expectations?
Also wondered why they didn't include the Pizza Tower thing were you can change characters inmmediately by a button combination, like when you swap between Peppino and The Noise in "2 player mode"
I just hope they actually do, because the game is brutal by itself, and adding those features would make it the perfect platform game for me
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I think it's moreso a matter of character attributes.
While Peppino and the Noise have major differences in their play styles and abilities (which makes for a reason to be able to switch freely), the Dynamites both play the exact same, to my knowledge. It wouldn't really make as much sense to switch between those two mid-level, as mechanically you'd just be switching from Anton... back to Anton.
As for the option of just having the other Dynamite follow your movements, that's also why in-game it's categorized as a Toy - the same category as the ones you can buy from Brulo's shop. It's just a thing that exists for the fun factor.

I do see where you're coming from, though. The first point could be reason enough precisely TO be able to make that switch, in Arcade Mode at the very least.

We'll see if Summit decies to do anything regarding a multiplayer mode. The customization is already there.
Last edited by Clone Fighter; Jan 7 @ 1:01am
Originally posted by Clone Fighter:
I think it's moreso a matter of character attributes.
While Peppino and the Noise have major differences in their play styles and abilities (which makes for a reason to be able to switch freely), the Dynamites both play the exact same, to my knowledge. It wouldn't really make as much sense to switch between those two mid-level, as mechanically you'd just be switching from Anton... back to Anton.
As for the option of just having the other Dynamite follow your movements, that's also why in-game it's categorized as a Toy - the same category as the ones you can buy from Brulo's shop. It's just a thing that exists for the fun factor.

I do see where you're coming from, though. The first point could be reason enough precisely TO be able to make that switch, in Arcade Mode at the very least.

We'll see if Summit decies to do anything regarding a multiplayer mode. The customization is already there.
Why do the characters have to be functionally different in order for co-op to work? Most of the Mario games have the playable characters operate the same, and the co-op works just fine.
Originally posted by EFF_MICROSHAFT:
Why do the characters have to be functionally different in order for co-op to work? Most of the Mario games have the playable characters operate the same, and the co-op works just fine.
I was not talking about Co-op at all here. Hell, Co-op ANTONBLAST is a fun idea by itself!
I was talking about the second part of the post - switching characters on the fly in singleplayer.
Last edited by Clone Fighter; Feb 16 @ 6:15pm
Kimarnic Feb 18 @ 2:04am 
Pizza Tower is also less chaotic
I can barely see Anton when playing, everything shakes, everything explodes, so many casino coins...
Originally posted by RetrixR121:
I completely finished the game without thinking about it, but when I unlocked the toy that let's you have Annie/Anton following you, I wondered if this meant a co-op mode, which there isn't yet in the game, but why make a feature of two characters in the same screen but no multiplayer mode?
It's just that it will be released on a future update or should I low my expectations?
Also wondered why they didn't include the Pizza Tower thing were you can change characters inmmediately by a button combination, like when you swap between Peppino and The Noise in "2 player mode"
I just hope they actually do, because the game is brutal by itself, and adding those features would make it the perfect platform game for me
the issue with that is one player is going to be heavily outspeeding the other in this case.

Slingshots into clutch combos. even if the slower player is doing perfect clutches, the 1st guy is still going vastly quicker due to slingshots.

Not everything needs to be multiplayer in this modern age.
Last edited by maDEMOman; Feb 23 @ 5:02pm
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