Antonblast

Antonblast

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Burgers_And_Beer Dec 24, 2024 @ 11:47am
Copyrighted Sounds accidently still left in?
Example:
The "warp gate barrier" sound in the level hub, when you hit a black fog wall. This is from Crash Bandicoot: Warped and I believe was specifically designed for Crash Bandicoot: Warped by Michael Gollom, Ron Horwitz, Kevin Spears - this sound isn't actually available in universal sound studio libraries and not licenseable unless you would specifically contact the publishers of Crash Bandicoot: Warped?

Not sure though.
Last edited by Burgers_And_Beer; Dec 25, 2024 @ 6:32am
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Showing 1-15 of 28 comments
Originally posted by Burgers_And_Beer:
i love this game but i wanna warn you and im rly drunk right now:

this game very obviously uses some copyrighted noises, you might wanna replace those asap before u get in trouble (for example in the hub it uses the crash bandicoot: warped sound when you hit one of the gates)
I’m sure they consulted the issue sometime during production. Either they got permission or, the more likely outcome, it falls under fair use because Antonblast exists as its own property and not the sound effect, and does not affect the sales numbers of the original product.

I took a 9 hour class on copyright, if it was as simple as you made it out to be we would be living in a much more dystopian world. Like, idk, if instead of pokemon getting a patent on creature collectors that happen to be caught using balls, they got complete control over the entire rpg genre.
Burgers_And_Beer Dec 24, 2024 @ 1:43pm 
Originally posted by ciswhiteheterosexualmalenumber2:
Originally posted by Burgers_And_Beer:
i love this game but i wanna warn you and im rly drunk right now:

this game very obviously uses some copyrighted noises, you might wanna replace those asap before u get in trouble (for example in the hub it uses the crash bandicoot: warped sound when you hit one of the gates)
I’m sure they consulted the issue sometime during production. Either they got permission or, the more likely outcome, it falls under fair use because Antonblast exists as its own property and not the sound effect, and does not affect the sales numbers of the original product.

I took a 9 hour class on copyright, if it was as simple as you made it out to be we would be living in a much more dystopian world. Like, idk, if instead of pokemon getting a patent on creature collectors that happen to be caught using balls, they got complete control over the entire rpg genre.

no offense but you obviously don't know what you're talking about. i understand you're trying to help but you are just spreading misinformation. please inform yourself more on this kind of topic before trying to contribute.
Last edited by Burgers_And_Beer; Dec 24, 2024 @ 1:55pm
Originally posted by Burgers_And_Beer:
Originally posted by ciswhiteheterosexualmalenumber2:
I’m sure they consulted the issue sometime during production. Either they got permission or, the more likely outcome, it falls under fair use because Antonblast exists as its own property and not the sound effect, and does not affect the sales numbers of the original product.

I took a 9 hour class on copyright, if it was as simple as you made it out to be we would be living in a much more dystopian world. Like, idk, if instead of pokemon getting a patent on creature collectors that happen to be caught using balls, they got complete control over the entire rpg genre.

no offense but you obviously don't know what you're talking about. i understand you're trying to help but you are just spreading misinformation. please inform yourself more on this kind of topic before trying to contribute.


yeah you’re drunk
Burgers_And_Beer Dec 24, 2024 @ 1:59pm 
Originally posted by ciswhiteheterosexualmalenumber2:
Originally posted by Burgers_And_Beer:

no offense but you obviously don't know what you're talking about. i understand you're trying to help but you are just spreading misinformation. please inform yourself more on this kind of topic before trying to contribute.


yeah you’re drunk

i am indeed drunk but i actually do copyright / IT stuff for a living so i think i know more than someone who went through a "9 hour class" lol. they are very obviously using some sounds in this game they are not allowed to and they should make sure to replace them asap. it's the same process pizza tower went through, except pizza tower actually did replace its sounds (which is why the demos had very different sounds)
Last edited by Burgers_And_Beer; Dec 24, 2024 @ 1:59pm
Originally posted by Burgers_And_Beer:
Originally posted by ciswhiteheterosexualmalenumber2:


yeah you’re drunk

i am indeed drunk but i actually do copyright / IT stuff for a living so i think i know more than someone who went through a "9 hour class" lol. they are very obviously using some sounds in this game they are not allowed to and they should make sure to replace them asap. it's the same process pizza tower went through, except pizza tower actually did replace its sounds (which is why the demos had very different sounds)
That’s cool and all but I don’t think you were someone who was involved in the creation of this game. Neither was I, to be fair, and that’s why I am only providing potential work arounds that can and do exist.

There is a real chance that they just forgot about copyright, but I like to believe the devs have more common sense and logically believe the conversation would eventually come up, of which they would likely find a workaround instead of just allowing a violation to exist in their game.

And again, everything I am saying is theoretical, but so is everything you are saying, neither of us know the interworkings of their situation in regards to copyright, fair use, or public domain.

If you do IT and copyright for a living you should know that it isn’t a black and white law, and that the grey area isn’t all too well defined, leading to countless debates and law suits regarding the issue.
Burgers_And_Beer Dec 24, 2024 @ 2:30pm 
Originally posted by ciswhiteheterosexualmalenumber2:
Originally posted by Burgers_And_Beer:

i am indeed drunk but i actually do copyright / IT stuff for a living so i think i know more than someone who went through a "9 hour class" lol. they are very obviously using some sounds in this game they are not allowed to and they should make sure to replace them asap. it's the same process pizza tower went through, except pizza tower actually did replace its sounds (which is why the demos had very different sounds)
That’s cool and all but I don’t think you were someone who was involved in the creation of this game. Neither was I, to be fair, and that’s why I am only providing potential work arounds that can and do exist.

There is a real chance that they just forgot about copyright, but I like to believe the devs have more common sense and logically believe the conversation would eventually come up, of which they would likely find a workaround instead of just allowing a violation to exist in their game.

And again, everything I am saying is theoretical, but so is everything you are saying, neither of us know the interworkings of their situation in regards to copyright, fair use, or public domain.

If you do IT and copyright for a living you should know that it isn’t a black and white law, and that the grey area isn’t all too well defined, leading to countless debates and law suits regarding the issue.

the kinds of sounds that are selectively used here are some very classic cartoon sounds aswell as sounds from oldschool video games. tracking down and contacting and potentially paying a huge amount of cash just to use these sounds would be A LOT of effort. i highly doubt they went through all that.

also, it is actually very black and white, if you take the actual laws into account. also when you check with these kinds of game companies these sounds were taken from, they do often have resource guidelines online you can read for yourself, where they explicitly state that you can not use singular resources from their products UNLESS you associate them with their product and explicity label them as fan art and do not charge any money in your product that is using this resource.
Last edited by Burgers_And_Beer; Dec 24, 2024 @ 2:36pm
Originally posted by Burgers_And_Beer:
Originally posted by ciswhiteheterosexualmalenumber2:
That’s cool and all but I don’t think you were someone who was involved in the creation of this game. Neither was I, to be fair, and that’s why I am only providing potential work arounds that can and do exist.

There is a real chance that they just forgot about copyright, but I like to believe the devs have more common sense and logically believe the conversation would eventually come up, of which they would likely find a workaround instead of just allowing a violation to exist in their game.

And again, everything I am saying is theoretical, but so is everything you are saying, neither of us know the interworkings of their situation in regards to copyright, fair use, or public domain.

If you do IT and copyright for a living you should know that it isn’t a black and white law, and that the grey area isn’t all too well defined, leading to countless debates and law suits regarding the issue.

the kinds of sounds that are selectively used here are some very classic cartoon sounds aswell as sounds from oldschool video games. tracking down and contacting and potentially paying a huge amount of cash just to use these sounds would be A LOT of effort. i highly doubt they went through all that.

also, it is actually very black and white, if you take the actual laws into account. also when you check with these kinds of game companies these sounds were taken from, they do often have resource guidelines online you can read for yourself, where they explicitly state that you can not use singular resources from their products UNLESS you associate them with their product and explicity label them as fan art and do not charge any money in your product that is using this resource.
Fair enough. If they get striked, you’re right. If they don’t, either im right or the companies have better things to do.

Although, if you wouldn’t mind posting some of those resource guidelines just so I can read some that would be nice.
Bird O' Omens. Dec 24, 2024 @ 7:16pm 
I'm sure its just from the same sound library or cd or whatever.
wiimeiser Dec 24, 2024 @ 7:34pm 
Are these the ones you're talking about?

https://soundeffects.fandom.com/wiki/Hollywoodedge,_Big_Metal_Clangthud_CRT031902

https://soundeffects.fandom.com/wiki/Hollywoodedge,_Big_Metal_Clangthud_CRT031903

I think they're the hammer bounce sound effects. One is also used for the menus in Jazz Jackrabbit 2.
Last edited by wiimeiser; Dec 24, 2024 @ 11:00pm
re11ding Dec 24, 2024 @ 8:34pm 
Originally posted by Bird O' Omens.:
I'm sure its just from the same sound library or cd or whatever.
This is what I was thinking honestly. They are definitely some of the same sounds but if you bought the rights to use the library, then you're just as legally allowed to use them.
Razör Dec 24, 2024 @ 10:40pm 
Stock sound libraries exist. You can buy them, and there is always overlap with other studios using them, too. There's also royalty free sounds online in the thousands. Example: lookup Dirty Harrys 44 magnum. Tell me you havent heard the gunshot sound it makes from dozens of other things.

You're drunk. Sit down.
Last edited by Razör; Dec 24, 2024 @ 10:41pm
wiimeiser Dec 24, 2024 @ 10:58pm 
Originally posted by 󠀡󠀡:
Example: lookup Dirty Harrys 44 magnum. Tell me you havent heard the gunshot sound it makes from dozens of other things.
Is it the same sound as Half Life 2 and Shadow the Hedgehog?
alexdass 🐉 Dec 24, 2024 @ 11:38pm 
Originally posted by Burgers_And_Beer:
i love this game but i wanna warn you and im rly drunk right now:

this game very obviously uses some copyrighted noises, you might wanna replace those asap before u get in trouble (for example in the hub it uses the crash bandicoot: warped sound when you hit one of the gates)

The devs own a license to use those sounds. These sounds come from Hanna-Barbera sound effect packages. Stating the game is "very obviously using some sounds in this game they are not allowed to" is really misguided.
Last edited by alexdass 🐉; Dec 24, 2024 @ 11:51pm
Burgers_And_Beer Dec 25, 2024 @ 1:01am 
Originally posted by alexdass 🐉:
Originally posted by Burgers_And_Beer:
i love this game but i wanna warn you and im rly drunk right now:

this game very obviously uses some copyrighted noises, you might wanna replace those asap before u get in trouble (for example in the hub it uses the crash bandicoot: warped sound when you hit one of the gates)

The devs own a license to use those sounds. These sounds come from Hanna-Barbera sound effect packages. Stating the game is "very obviously using some sounds in this game they are not allowed to" is really misguided.

i know theres certain classic cartoon sounds you can easily license since they're a part of bigger packages - but some of the sounds in here i would reaaallly question if they got the license for them since i've only ever heard them in singular game titles and not anywhere else. if they were from packages, there would be more of an overlap
Burgers_And_Beer Dec 25, 2024 @ 1:52am 
Originally posted by 󠀡󠀡:
Stock sound libraries exist. You can buy them, and there is always overlap with other studios using them, too. There's also royalty free sounds online in the thousands. Example: lookup Dirty Harrys 44 magnum. Tell me you havent heard the gunshot sound it makes from dozens of other things.

You're drunk. Sit down.

no i know about those, i was more on about sounds that i've only ever heard in singular games, there's some stuff in here from rayman, crash bandicoot - where i'm really unsure if they're stock sounds or if they were specifically made for those games because I've NEVER heard them anywhere else.
Last edited by Burgers_And_Beer; Dec 25, 2024 @ 1:52am
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