Deathsmiles I・II

Deathsmiles I・II

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Mundus Jun 23, 2022 @ 5:41pm
Deathsmiles 1 differences?
Is there any difference with this and deathsmiles 1 that is already on steam, except the fact that you also get deathsmiles 2? Cause that is currently 65% off. Think i will just get that instead unless this port is much better.
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Showing 1-4 of 4 comments
Chantake Jun 23, 2022 @ 7:13pm 
The major changes from past ports are:
■ Readjustment of slowdown (behavior closer to the PCB than the Xbox360 version)/Slow down in MBL1.1
■ Relative position of familiar, saving of laser firing angle of follet familiar between stages, reproduction of tutorial bug in Arcade mode, etc. Game logic is brought closer to the PCB
■ MBL Training Menu Expansion-Reproduces the amount of counter reduction after selecting Rank 3.
■ Expanded replay data slots to 50
Last edited by Chantake; Jun 23, 2022 @ 9:16pm
Melodia Jun 24, 2022 @ 6:02am 
So it's worse overall then....
Last edited by Melodia; Jun 24, 2022 @ 6:02am
Cheese Jun 24, 2022 @ 7:47pm 
Originally posted by Melodia:
So it's worse overall then....
No. In the vast majority of games slowdown is a bad thing, but not with high difficulty and scoring focused shmups that were very carefully balanced and playtested around how they ran in arcades.
Arcade accurate slowdown is considered highly desirable.
DoctaMario Jun 28, 2022 @ 9:26pm 
Originally posted by Melodia:
So it's worse overall then....
What?

I own both and this is a much better (and more accurate) port then the previous steam port. The previous one is the unpatched 360 port which means the game actually speeds up in places where it should slow down and there's actually a few frames less input lag. It's a much better version than the old one.
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Showing 1-4 of 4 comments
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