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■ Readjustment of slowdown (behavior closer to the PCB than the Xbox360 version)/Slow down in MBL1.1
■ Relative position of familiar, saving of laser firing angle of follet familiar between stages, reproduction of tutorial bug in Arcade mode, etc. Game logic is brought closer to the PCB
■ MBL Training Menu Expansion-Reproduces the amount of counter reduction after selecting Rank 3.
■ Expanded replay data slots to 50
Arcade accurate slowdown is considered highly desirable.
I own both and this is a much better (and more accurate) port then the previous steam port. The previous one is the unpatched 360 port which means the game actually speeds up in places where it should slow down and there's actually a few frames less input lag. It's a much better version than the old one.