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At least they made changing that awful font quick and easy compared to to GoG version, and I'm very curious how painless moving between games will be.
I feel like this should not be so challenging for something that every guide assumes you are going to do before playing (as in, make a paladin and/or ranger so you can use the same characters through all four/five games)
Create your characters with fighters instead of paladins or rangers. Save the game. Launch the outside version of GBC and make sure you find the correct save path for the Steam version saves by clicking the "Set Folder" button (that's the tricky step, and it took me a few tries to get it right). Load up the save in the outside version of GBC. Convert the fighters to paladins and rangers in the character editor.
If you want to make half-elf cleric/rangers (which I did), make sure you create them as single class fighters, convert them as single class rangers, then use the character editor to change their class to cleric/ranger. They'll be 0-level clerics at that point, but when you load up the game, they'll be immediately ready to level to 1st-level clerics through the "level up" option.
I will go try changing the folder to the save folder maybe? I do not know why it let me load the save if I was using the wrong folder, but I guess from what you said it might be a little misleading.
Edit: No, still getting the same thing after it loads the save:
" - Party size matches vs found characters. Click SEARCH.
- Trying to solve base address by searching for 1st ID starting at $1000000...
- ERROR: Could not solve base address. 1st ID not found!
Try increasing the latter address range value and click search again.
Incompatible DOSBox / game version / soundcard settings might cause this.
Press Control + R for a read test to see which memory locations can be read.
Click HELP for more info."
Edit: I am going to try making a new party and running them around a bit just because I wonder if something went wrong with the order of how I did things the first time
http://gbc.zorbus.net/steam/index.html
Direct download link for the file:
http://gbc.zorbus.net/steam/steam_gbc_pr.zip
Read "Instructions.txt" inside the archive! Some files need to be copied before the tool can be used.
This tool automatically adds the "Protected from evil" effect to paladins, so you don't have to use Save Game Editor any longer. The second tool is needed for Curse, because it doesn't properly import the class effects.
These are "offline" tools because the effects are linked lists, and it's very difficult to add new effects into game memory.
You can now also convert half-elf cleric/fighters to cleric/rangers.
Is there some way to put this in a pinned post? I'm sure lots of people will want to use this tool, and it would be a pity to have it several comments down in a thread that may slip off the front page...
Looking at the tool, it states that humans fighters can be changed to paladins and rangers, and half-elf cleric/fighters can be changed to cleric/rangers, but can plain half-elf fighters be changed to rangers (which is a valid race/class combo). I imagine it's not a common choice, but it would be useful to know one way or the other...
Unless someone representing SNEG wants to pin it, the best the player base could do is to post a write up in the Guides section.
Oh, who am I kidding, definitely going to go back and actually start with Pool of Radiance again. Gonna be my first time ever, really, as I thought Curse of the Azure Bonds was the first game in the series as a kid, somehow.
Edit: Oh, but seriously, thanks very much for your help, Zorbus!
I do have a few questions though if anyone would be so kind:
Do Half elf cleric/rangers get sweep?
My cleric/ranger 2nd/2nd does not seem to?
Also, my cleric/rangers do not seem to be able to use cleric scroll?
Same for paladins - just change the character to a paladin in the editor and the buffs like protect from evil will be applied to the character?
Any way to rename characters?