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Although I play liftoff micro without any problem in xbox control
Developers should look into this and fix the Xbox control bugs.
Also the game crashes and freezes for a few seconds
the game offers great graphics quality and wonderful natural scenery, and I hope that the Bugs will be fixed by the developers in the upcoming updates.
Error
The following component(s) are required to run this program:
Microsoft Visual Runtime
Would you like to install them now?
No
Then i install it and it works but the next time i start it it prompts me o uninstall. It uninstalls and i can play with no problems. This repeats on every startup.
...have you considered a fantasy world? I'd love, sometime in the future, to see a map set on a moon with crazy vegetation, a planet in the sky, a psychedelic nebula nearby. Something like that.
It's just a thought.
I’ve started flying FPV, and despite spending countless hours in simulators, flying in real life turned out to be a completely different experience.
In real life, when I set the throttle to a constant level and start performing rolls or acrobatics, I can hear some motors slowing down while others speed up to stabilize the drone. In simulators, the sound remains uniform, as if all the motors are running evenly—just like in a car.
Another difference is the unnatural smoothness of flight in simulators - everything feels almost "gimbal-stabilized," whereas in reality, I have to put in much more effort to achieve the same level of stability. In a simulator, flying feels more like operating a camera rather than piloting an actual drone.
When making turns or maneuvers in real life, I can feel each motor and every gust of wind affecting my drone’s movement. In simulators, you can "drift" effortlessly without much stick correction, whereas my DJI FPV resists-drifting requires speed because its side profile generates air resistance. This effect is almost nonexistent in simulators.
Some of these aspects seem relatively easy to improve-has no one thought about it yet?
Best regards!