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Then again I think PSVita port had a similar issue if I remember well.
Adjust your monitor??? I haven't felt like I couldn't see anything. Other than where the enemies are on the 25% of my screen that isn't clogged up by ui being an inch away from the edge of the screen
I get massive juddering whenever I boot the game on deck, regardless of screen mode, but if I change the mode to something other than he mode its on (fullscreen to windowed for example), the unplayable judder goes away.
I also agree the vsync implementation is a disaster.
I mention this because the brightness was just fine when navigating menus and playing the stages. It was only on the pre-rendered cutscenes that the brightness was noticeably darker than the previously mentioned.
Don't remember if the PS3 version of the WO3U has that as well.
https://www.codecguide.com/download_kl.htm
- During battle, the sfx and character voice grunting volumes are not balanced well. Sfx volume is incorrectly tied to voice volume in cutscenes.
- When I bring up the pause menu during battle and exit by pressing the Back button, I hate how it sometimes accidentally does a musou attack. Very annoying. I never had this problem with DW7XLDE.
- My game crashed 3 times in a row. All 3 times occurred at the Ueda Castle battle when I was about to fight Yuan Shao. It seems to crash when things start to get crazy on the screen.
- I'm kinda bothered with seeing Xbox button prompts. Does KT not realize by this time that half of all controller users have Playstation controllers (PS4, PS5)? An in-game option to choose which prompt we want to see would've been welcomed.
- Yesterday when I played the game for the first time, I had the Ma Chao musou visual bug like everyone else. I ignored it for the time being cause I just wanted to play. When I played earlier today, the visual bug was somehow gone. I didn't change my display refresh rate to 60hz or anything. Not sure how it fixed itself.