Trimps
Playing two games at the same time because both are good but they have boring parts
I find that Trimps goes well with COD4 arcade All In map or Warpig map. If you want to farm for 15 minutes or an hour, playing one of those will be entertaining but also make the time go quickly. Of course you can miss out on important things, but if you're not concerned with absolute perfection and devotion it will work well.

Beltmatic also goes pretty well with Trimps. In Beltmatic you set up one equation after another to create a number they give you. Its a bit of chore to just keep laying down belts and calculating. Lots of frustration, but to play a little Beltmatic while playing trimps makes for a nice mix.

Opus Magnum is good in the same way, but for me it reaches a certain point too soon, the point where the difficulty goes up dramatically.

Would it be interesting to earn Trimps bonuses while playing some other game? I've never seen that done, but I'd like to see someone try. Supply some difficult number in Beltmatic and you get a bone charge or something like that.
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Showing 1-4 of 4 comments
Derpykat5 Mar 17 @ 12:05pm 
That's not easy to do. One game would need to be able to detect and read the other's save files, and without extensive collaboration between developers... it's not happening.
Nico Mar 17 @ 12:25pm 
The whole point of idle games is that you most of the time let them idle in the background. Which is why you can basically combine it with whichever game you want, even another 10 idle games. I see no reason for the game to give you bonuses while playing some other game, since that's what you're supposed to do anyways.
Incremental Epic Hero did that by giving very powerful rewards for getting achievements in their other game, Incremental Epic Breaker. The problem was that IEB was a terrible game that nobody liked but were forced to play to make major progress in the game they did like. You might like a game that would give bonuses, but not everyone would. It can lead to review bombing and player loss.
Originally posted by Larry:
Incremental Epic Hero did that by giving very powerful rewards for getting achievements in their other game, Incremental Epic Breaker. The problem was that IEB was a terrible game that nobody liked but were forced to play to make major progress in the game they did like. You might like a game that would give bonuses, but not everyone would. It can lead to review bombing and player loss.
This are 2 games from the same Devs.

The OP asks for interaction from games of different Devs. I am very sure this would not happen.
Last edited by phillip_lynx; Mar 24 @ 7:15am
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