逸劍風雲決

逸劍風雲決

檢視統計資料:
Eut 2023 年 9 月 18 日 下午 8:09
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Unofficial NG+ Cheat Mod
Here is my unofficial mod for this game. Mod adds an item that can spawn bundles that can spawn in most of the materials, blueprints, martial arts, recipes, etc. It also adds a custom lightness skill for the MC (kinda broken but you can just unequip if you want). Also increases MC starting HP and MP and sets all crafting levels to 10. Needs a new game to start and you get the items after you equip the toxicant pendant.

This mod is unbalanced and I just made it as a proof of concept on what can be done in the game even without official mod support. Though I still hope devs add mod support somewhere down the line.

Download:

With custom skill:
https://drive.google.com/file/d/1zlyb0ZysqzJmjJjyDKz6hMEksvMN6PYA/view?usp=sharing

No custom skill:
https://drive.google.com/file/d/18yEv-TzgZIJutp3q6GQjizaV04oclGJ0/view?usp=sharing

Installation:

Put the .pak file in Wandering Sword\Wandering_Sword\Content\Paks

Uninstallation:

Remove the .pak file.

Notes:
When game gets updated this mod will probably break. So uninstall it if that happens. And if you use the custom skill and you remove the mod, it will break your save. I have provided a version of the mod with just the bundles. Though i suggest you use the item as soon as you get it as that is also a custom item and will probably brick your save if you remove the mod. The bundles you get from the item though are from the game itself so it shouldn't break your save without the mod.

Edit:
Custom skills can be safely uninstalled as long as you unequip it from your character before uninstalling the mod. Same with the "Bundle of Everything" item. Make sure to use it before uninstalling the mod to prevent save malfunctions.
最後修改者:Eut; 2023 年 9 月 19 日 上午 5:00
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目前顯示第 16-26 則留言,共 26
Swordsman 2023 年 9 月 21 日 下午 10:37 
引用自 Eut
引用自 Dex
Man, I don't know what to tell you, except you are missing more than half of the available manuals. When I finish the in-depth playthrough I'm doing, I'll ping this thread with comparison screenshots between what my manual inventory looks like and yours shortly after using the bundle. My current running count though is 30+, across all weapons and cultivation. So far haven't found a lightness skill your mod doesn't capture.
Yeah I know. Though I didn't make the items, they were dev made and were probably made on an earlier version of the game with not much manuals. Anyway I'll try to add them all next update

Looking forward to it...
masbagus97 2023 年 9 月 25 日 上午 8:27 
引用自 Eut
引用自 Dex
Man, I don't know what to tell you, except you are missing more than half of the available manuals. When I finish the in-depth playthrough I'm doing, I'll ping this thread with comparison screenshots between what my manual inventory looks like and yours shortly after using the bundle. My current running count though is 30+, across all weapons and cultivation. So far haven't found a lightness skill your mod doesn't capture.
Yeah I know. Though I didn't make the items, they were dev made and were probably made on an earlier version of the game with not much manuals. Anyway I'll try to add them all next update
thank you
最後修改者:masbagus97; 2023 年 9 月 25 日 上午 8:27
bossmaker 2023 年 9 月 25 日 下午 5:27 
引用自 Dex
Man, I don't know what to tell you, except you are missing more than half of the available manuals. When I finish the in-depth playthrough I'm doing, I'll ping this thread with comparison screenshots between what my manual inventory looks like and yours shortly after using the bundle. My current running count though is 30+, across all weapons and cultivation. So far haven't found a lightness skill your mod doesn't capture.

I believe the manual bundle he's got is correct, as there are skills which aren't meant to be learn by other character than the MC
ruebyy 2023 年 9 月 25 日 下午 10:58 
Been trying to work with these tools and having some trouble. Are you able to figure out how to make some characters permanent recruits, or add the invite button to them? Or perhaps make a save file with the story characters (not optional ones) in your party from the start?
Kizzarse 2023 年 9 月 27 日 上午 7:04 
Anyone know if u can edit STA to 999 thanks. I cant find where to edit this.
DragonZero 2023 年 10 月 4 日 上午 10:21 
Can you add XuanHuo Fist set book? with all their Cultivation Method

Bundles missing those move and i want NG+ with Xuanhuo fist set build
azignugraha 2023 年 10 月 11 日 上午 4:44 
Hey can you add material needed for alchemy as well? thanks
Vex 2023 年 10 月 11 日 上午 6:45 
Also missing some crafting materials, like Hides. Still, a great mod for a New Game+ experience.
MetaK 2023 年 10 月 17 日 上午 8:45 
引用自 Eut
引用自 Beggar 50
Wow, this is great, how did you do it. Did you use unreal engine 4? I wanted to see if I can change the colors on some of the martial art. Also Thank You.
Yeah first you need FModel to be able to browse the .pak and extract files you want. This is great since you don't have to extract the whole .pak.

Then you just use UAssetGUI to edit the .uassets you extracted. Then use UnrealPak to repack the edited assets back into a .pak file. Then you just need to rename it and add _P at the end of the file name and add it into the paks folder of the game.

Fmodel: https://fmodel.app/
UAssetGUI: https://github.com/atenfyr/UAssetGUI
UnrealPak (I just uploaded what I used): https://drive.google.com/file/d/1yuvAi9a3Q8OFI3aO0b5gbnRxdOA7mCLg/view?usp=sharing

Note when repacking make sure to reflect the proper paths. So you would have a ModFolder/Wandering_Sword/Content/JH kind of directory. Then you just drag the mod folder into UnrealPak-with-Compression.bat and it will repack it for you.

Most of the good stuff is in Wandering_Sword/Content/JH/Tables

This is the best comment so far, thank you!
I gifted you with the magestic unicorn because it was the more amazing thing i could give u =)
Love yah!
evil4hunter 2023 年 11 月 9 日 下午 7:26 
Does this still work ? I equipped the pendant but nothing happened.
最後修改者:evil4hunter; 2023 年 11 月 10 日 上午 1:18
megurai7 2023 年 11 月 9 日 下午 8:45 
Thank you for your amazing work =)
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張貼日期: 2023 年 9 月 18 日 下午 8:09
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