Wandering Sword

Wandering Sword

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Illyanna Sep 18, 2023 @ 1:53am
What is the point to stamina?
So far all it's done is just add a time sync to the game. There are so many ways to freely replenish it by walking back home that it just seems pointless to have. All it's ever done is just made me have to take longer to do what I am trying to do... where if this was an MMO, sure that makes sense.... but it's a single player game...
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Showing 1-15 of 15 comments
bossmaker Sep 18, 2023 @ 1:58am 
the point of having it is so that you can enjoy the world they created on your way back to the inn, and also spend more time in the game lol
SivartStoneheart Sep 18, 2023 @ 3:36am 
It has had Stamina games in single player game mostly in farming/ life sims. I have only tested the game out a moment before bed, the Stamina bar seemed pointless. I figured it would be more important later on. Fishing, mining, gathering etc all for low amounts and easy to replenish like you said.
Grandork Sep 18, 2023 @ 3:49am 
It's a pointless chore, simple as that. An annoyance.
Illyanna Sep 18, 2023 @ 3:50am 
Originally posted by SivartStoneheart:
It has had Stamina games in single player game mostly in farming/ life sims. I have only tested the game out a moment before bed, the Stamina bar seemed pointless. I figured it would be more important later on. Fishing, mining, gathering etc all for low amounts and easy to replenish like you said.

I have found one area so far where you don't have access to a free resting point in the game, but with their fix to the Inns, it's now affordable to use those, so there really hasn't been a point that I found that makes stamina just feel like a time sync
Aroq & Roll !! Sep 18, 2023 @ 4:20am 
i was thinking the same thing, stamina is just annoying and not useful at all
Lawnch Sep 18, 2023 @ 4:44am 
It’s to get you to visit inns, which you wouldn’t do otherwise. And to make sure you don’t just stand there and grind the same thing over and over and make the game boring for yourself.
P4  [developer] Sep 18, 2023 @ 8:49am 
Hey everyone! Thank you so much for all the feedback on the Stamina system.

We're sorry to hear that some of you felt the stamina system became more of an annoyance, and we have shared your feedback with our devs.

We're still discussing to see if it can be improved in the future, and we appreciate everyone for sharing their thoughts with us as it helps us to improve the game.

Once again, thank you for playing Wandering Sword , and we welcome any feedback that you guys have :)
Dekent Sep 18, 2023 @ 9:08am 
Ways to increase the max stamina would be nice.
Raven Sep 18, 2023 @ 9:49am 
Originally posted by SpiralUpGames - Leon:
Hey everyone! Thank you so much for all the feedback on the Stamina system.

We're sorry to hear that some of you felt the stamina system became more of an annoyance, and we have shared your feedback with our devs.

We're still discussing to see if it can be improved in the future, and we appreciate everyone for sharing their thoughts with us as it helps us to improve the game.

Once again, thank you for playing Wandering Sword , and we welcome any feedback that you guys have :)

Hi, I'm a new player, so take this with a grain of salt, as I don't really know much outside the starter village (kudos to you, I've spent 4 hours in the starter village just messing with things to do)

The stamina does seem kinda pointless, however I think that besides helping with realism, it can help the player feel more "powerful" in some simple ways:

1) as you get more proficient at some activities, the stamina cost can get reduced (could even be zero. At some point, it has to be almost effortless for a hero to break down a tree for example, or mine ore)

2) ways to increase the overall stamina pool, could be tied to some of the acupuncture points

3) While I think it being a mechanic to force rest and use players money is something that might be good overall for pacing and getting the player to use resources, if that's its only purpose, it feels a bit disheartening. To be honest, stamina for sparing makes the most sense for me to give a cost for "farming" NPCs, but that's the only action (as I said, mining, forging, even fishing are all things that should become mundane and simple as you grow in ability) where I think the cost makes sense. Perhaps if you linked it to something besides a "penalty" it will be more appealing to the players?
greengoo Sep 18, 2023 @ 10:29am 
to me stamina is a way of getting a day/night cycle in game. some action take time, which helps your day night cycle. it also helps you to take a few brake when your trying to fight some one to get all there stuff. so i can see why some folks do not like it, yet to me its just... something I've dealt with since the demo game, so much so i don't even see it a problem to over come any more.
SimoneX93 Sep 18, 2023 @ 10:35am 
once you join the sect you can just sleep there, it adds to the immersion.
SQW Nov 5, 2023 @ 7:40pm 
I just finished bandit camp quest and have no idea what stamina (and the stamina pills do). I don't think I missed the tutorial explaining what it does and what actions affect it (yes, I get sleep stores everything).
Does your stamina remain at a 100 cap even in end-game?
jackwong1978 Nov 6, 2023 @ 5:00am 
Stamina cap increases as you go through the story, think end game it goes up to 150. It is used for gathering, fishing, sparring people and consulting people. you can recover it by sleeping or using pills. I usually use one of the few free beds early game for that. If I am really far from a bed, and want to spar someone a few times to get their stuff, I use a pill normally.
Is there a pill to permanently increase stamina cap?
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Date Posted: Sep 18, 2023 @ 1:53am
Posts: 15