Reus 2
BTatiana Jun 16, 2024 @ 8:56am
I'm about to buy Reus 2 then NO, until...
I've been wishlisting Reus 2 since the beginning. Since its release, I've been continuously following the game, watching YouTube, reading Reddit, etc. and then I decided not to buy it. But why did I open this discussion? Because I will consider buying it if there is a big update commensurate with the current price. Here are the 3 key points:

1/ TUTORIAL: even in the videos I watch, they still struggle to understand how to play. Many people swore, and I felt their frustration. There was even a guy who suddenly saw his titan being killed without understanding why, then he ended his video. I really don't want to have to rack my brain too much just to understand how to play. Similar to Manor Lords, I didn't buy it because of the lack of clear instructions (not to mention other subsequent issues). Even though Manor Lords has its own wiki, I'd rather read the manga than read a bunch of text like that, which is very unintuitive. A clear in-game guide is always better than a wiki page. The tutorial should have a separate mode, so that every time there is an update, I can go into that mode to learn.

2/ MUSIC: I tried watching 'no commentary' videos to listen to the game's tracks. Hmm... it was really sleepy! Music is always one of the keys to the success of games with cozy graphic designs like this, and needs to be automatically changed to suit the progress of the game or the situations in the game.

3/ PUZZLE: This game is too heavy on puzzles, and feels like you have to race against time, unable to play at your own pace, so even though the images are designed to be very interesting, it doesn't bring the feeling cozy. There should be adjustments to the gameplay mechanism so that the game is more entertaining and cozy, with more replay value without getting boring, while still maintaining its puzzle nature in a balanced way.

The above are my personal feelings during my research on Reus 2.

I haven't actually played Reus 2 myself, so I won't leave deeper feedback in detail, but I think players have already responded to that deeper part.

Honestly, I really like the idea of ​​Titan and the game's visual design, so hopefully the game will be updated to deserve its price (which is currently too high for its value), and bring more feelings of entertainment than stress, fatigue and frustration.
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Showing 1-12 of 12 comments
Ice5643 Jun 16, 2024 @ 9:33am 
You may want to do some more research as you seem to have watched videos on Reus 1 instead of Reus 2. Giants being killed and time pressure are both features only present in that game, but not the sequel which you claim to be talking about...
BTatiana Jun 16, 2024 @ 10:40am 
Originally posted by Ice5643:
You may want to do some more research as you seem to have watched videos on Reus 1 instead of Reus 2. Giants being killed and time pressure are both features only present in that game, but not the sequel which you claim to be talking about...
It was Reus 2 (the 1 is uglier, there's no way I saw it wrong), i don't remember exactly which video I watched, but his titan was attacked by humans, and he didn't understand why, he was struggling not knowing what to do and lost. I think it was in the demo, but now I'm not sure if anything has changed.

This post is constructive, I really want to own a better Reus 2 in the near future.
Asmodan Jun 16, 2024 @ 11:06am 
Well, i am not an expert and i am not sure what you watched but in my 24h that i played Reus 2 my Giants were never attacked and i do not think that such a mechanic is even in the game. And you can not "lose", you just don't reach all your goals. Also there is absolutely no time pressure as the only thing that advances the game is spending eon, you can leave the game running for hours and nothing happens until you do your move. For the complexity, i had no problems understanding the game by just playing and reading the texts. it is only important imho that you take your time and don't expect to learn all at once.

You should really play this game for yourself before making such a post.
Narha Jun 16, 2024 @ 11:32am 
Just confirming what others are saying that there is no such thing as your Giants being attacked or any form of time limitation.

As for music, I turned off the ingame music after some time. It gets a little repetitive, admittedly. But you can just put on your own that fits you ;p

Still, I would highly recommend Reus 2.

All of the annoying parts of Reus 1 were removed/not included for Reus 2.

As far as tutorializing goes, the game is pretty well explained by itself with the tooltips there are when you hover things and as for testing things out, you can easily quick save, then try some stuff out, then quick load.

Or simply make a game with Free Play enabled that allows you to do what you want to test how things work.
Digus Jun 16, 2024 @ 1:53pm 
There is no titan killing in Reus 2. At least in this video you were watching Reus 1.

I think the devs intended to improve the tutorial, but your other request I doubt.
The music is fine, and if you don’t like it, you can always turn it down and listen to your on.

There is no time pressure in Reus 2, that was removed from Reus 1, so again, you might have watched videos from the first game too.

As for the puzzle part, Reus 2 is even heavier on that than Reus 1, there is no way they will tone it down in the game. You have free play and sandbox mode; but the core of the gameplay is to “solve puzzles” of biotica location to attend city requests and era goals.
murometz Jun 17, 2024 @ 1:30am 
Originally posted by BTatiana:
I haven't actually played Reus 2 myself, so I won't leave deeper feedback in detail, but I think players have already responded to that deeper part.

Honestly, I really like the idea of ​​Titan and the game's visual design, so hopefully the game will be updated to deserve its price (which is currently too high for its value), and bring more feelings of entertainment than stress, fatigue and frustration.

So...you're saying (please correct me if I'm wrong!) that you haven't played Reus 2, but you want it to be changed because the price is too high for its value, and this will lower stress, fatigue, etc?

I can't help reflecting that your views might receive more comments if you'd actually play the game. Like those of us who have done so, at some length, and don't find it stressful, fatiguing, etc. I'm not saying you're wrong, or we're right--just that you lack experience in Reus 2 to give your comments that extra weight that matters. I hope you'll try it. I can't say you'll like it, but as someone who's played the game for over 55 hours, I'd hope you will. At least, you'd be better informed about how it actually plays.

Best of luck, regardless. It's a large universe, and there are a lot of games out there. May you find those you really enjoy. If you'd like suggestions, ask us. We have lots of opinions and loud mouths, so you're bound to get some answers.
Last edited by murometz; Jun 17, 2024 @ 6:13pm
Galroche Jun 17, 2024 @ 2:09am 
Originally posted by BTatiana:
Originally posted by Ice5643:
You may want to do some more research as you seem to have watched videos on Reus 1 instead of Reus 2. Giants being killed and time pressure are both features only present in that game, but not the sequel which you claim to be talking about...
It was Reus 2 (the 1 is uglier, there's no way I saw it wrong), i don't remember exactly which video I watched, but his titan was attacked by humans, and he didn't understand why, he was struggling not knowing what to do and lost. I think it was in the demo, but now I'm not sure if anything has changed.

This post is constructive, I really want to own a better Reus 2 in the near future.

you were watching a reus 1 video. titan don't die in reus 2 even in the demo. nor is there any timer, which was one of the big selling point for reus 2 being more relaxing.

please provide link to the video in question that way everyone will be able to confirm to you that it is indeed reus1.
Last edited by Galroche; Jun 17, 2024 @ 2:09am
BTatiana Jun 17, 2024 @ 5:11am 
Thank you guys for your comments with really useful information. Although I confirmed the video I watched was Reus 2 (very nice Titan design compared to Reus 1), I don't remember which video it was, but it seemed to be a demo. I remember it was a group of red nomads showing signs of anger, pulling a cart and shooting rocks at the titan. At that time, the forest titan kept covering its head with its hands, and at the same time, a turquoise HP bar appeared that was gradually decreasing.

I'm not a good puzzle player, but Reus 2's visual designs are so interesting, I really like it. So I still hope to have an update as soon as possible, especially the tutorial and music, so that solving puzzles while still feeling cozy. Some 'red' reviews on the Store page of Reus 2 also mention tutorial issues. I think the current sales volume also partly reflects this demand. The Store Page should also have the tag 'puzzle' to avoid confusion. Hope devs read this post, and I'll be back later for the update. :steamthumbsup:
Last edited by BTatiana; Jun 17, 2024 @ 6:16am
greensniperhat Jun 17, 2024 @ 7:32am 
TBH in Reus 2 there was Titan killing... in the demo. So these guys may be playing the demo when it was on the previous Next Fest.
Kotli Jun 17, 2024 @ 12:38pm 
Originally posted by greensniperhat:
TBH in Reus 2 there was Titan killing... in the demo. So these guys may be playing the demo when it was on the previous Next Fest.

I cant remember Gaint hunting being in either of the last two Reus 2 demos.
Pinstar Jun 17, 2024 @ 12:48pm 
The only major difference from the demo is giants picking up village elders as the means of getting draft picks.
This game is not a cozy game, unless you play in free play or something which I haven't done. You aren't racing against time, at least literally though.

I'm pretty big on music and I think it's fine in this game.

I think the game is also fairly simple to understand if you have experience with strategy games but some of the information could be better presented.
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