Arma Reforger

Arma Reforger

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MORE DETAILED MEDICAL SYSTEM
like ace medical in arma 3 and like PIR even as a mod would be nice in arma reforger.
Origineel geplaatst door Rick James Bish:
Origineel geplaatst door cts.:
like ace medical in arma 3 and like PIR even as a mod would be nice in arma reforger.

I think the direction they are headed in game is fine and no need to start over complicating it. It is already more than AMRA 3 vanilla, which to me was too basic.

I have nothing against a MOD adding a more complex system that way people can choose.
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1-8 van 8 reacties weergegeven
I say go the other way, and make the medical system like Arma 3. Nobody wants to play a medical mini game that turns an hour op, into an 1.5 hour op, especially in single player, when it becomes very tedious because you are constantly having to do all the bandaging.
caracal have some nice insights on it:
https://www.youtube.com/watch?v=_eEUelB_Gb8

Going too complex in the main game I don't think is a good idea. As is now, there is little consequences for injuries overall and a regular soldier can treat everything, but the system is OK enough.
De auteur van dit onderwerp heeft aangegeven dat dit bericht het oorspronkelijke onderwerp beantwoordt.
Origineel geplaatst door cts.:
like ace medical in arma 3 and like PIR even as a mod would be nice in arma reforger.

I think the direction they are headed in game is fine and no need to start over complicating it. It is already more than AMRA 3 vanilla, which to me was too basic.

I have nothing against a MOD adding a more complex system that way people can choose.
Laatst bewerkt door Rick James Bish; 8 aug 2024 om 5:30
just open my bag and choose the right tool is already MEDICAL system
although some tweaking to existing systems might be an idea, I think most systems in Reforger are roughly at the "right" level.

I really like indepth systems but I'd leave those to mods for those who like a more complex experience.

Dont forget, Reforger has to have a broader appeal in a niche market not everyone is a logistical lover like me for example.
Origineel geplaatst door stburr91:
I say go the other way, and make the medical system like Arma 3. Nobody wants to play a medical mini game that turns an hour op, into an 1.5 hour op, especially in single player, when it becomes very tedious because you are constantly having to do all the bandaging.
whatre you playing for then, youre telling me youll organize people into groups, make movement plans, form a line of departure, but anything more than sliding a bandage onto a persons body is too much lolol
Kind on the subject, does the Medical Tents actually have any purpose at all? Or theyre there just to make scenery and hold supplies?

Also, in some BI videos we can see some "suffering" animations.... Could be that a thing, one more state before the "hard breathing and Im going to die" stage?
Origineel geplaatst door o_smurf:
Kind on the subject, does the Medical Tents actually have any purpose at all? Or theyre there just to make scenery and hold supplies?

Also, in some BI videos we can see some "suffering" animations.... Could be that a thing, one more state before the "hard breathing and Im going to die" stage?

Works like the ambulance. If you or others are near enough and you administer medical, it heals them fully.
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1-8 van 8 reacties weergegeven
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