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The military sandbox and heavily modded aspect of it remind me Arma 3.
The weapon handling/combat and the graphics remind me of DayZ.
The Conflict gamemode definitively feel like squad and battlefield sometimes but with a bigger scope in term of features and what you can do.
Due to those mechanics gunplay feels floaty. Maybe it is more realistic to not be a laser beam, but losing soft weapon resting, switching shoulders with rifle, and no holding breath… it can be very sloppy gunplay. Add that ontop of choppy frames… not the most enjoyable.
The main gamemode is conflict and to me it feels like an even less organized round of squad. Some people love this sandbox feel. To me; there are enough points spread out on the map that the front line is not really discernible. The teams are likely fighting over multiple points at the same time, when and how they feel like it. It is not linear. Feels spread out and disorganized to me. I mostly play KOTH instead but the team stacking is pretty gross on those servers, you either get into IND or lose the round.
I am also downscaling and using FSR on 1080p using a 1070ti card. I have never done that before with other games in order to get stable frames.
Overall I don’t think it’s much better than A3. Definitely over-hyped at the moment. The coolest part to me is the LPVO and other weapon/attachment mods, if they had the same weapon mods in A3 KOTH then I might just go back there.
Sometimes when it works its like a hardcore shooter. Really great. But its not there yet to work reliably.