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I don't know the reason why you say your multiplayer days are over, but there is more to Arma then twitch-shooting if you're concerned you lack the skill level. Understanding and utilizing tactics, making sure all the bases are running smoothly, and sabotaging enemy bases will put you over the edge of other players that don't care about that stuff.
Thanks, I found something in the workshop that I think works, just hope it not to over limiting on AI.
Yeah maybe I should give it a go. It's been a while for MP. But like you say there's more to this game than twitch-shooting.
Thanks
Keep near solid cover and don't shoot from the same position too much.
They are fairly unrealistic, and not as good as some of the Arma 3 Ai mods allowed you to have.
Your best bet if you need a fire fight, is to get in a building and use that to your advantage.
Bullets do not penetrate walls at the moment, so that makes buildings and windows a really nice spot to shoot from.
And if they come inside, you can mow them down with nice hip fire in the worst case.
I've sneaked up on them through bushes and stood 10 feet behind them and only when I shot did they react and dive for cover. I've also had 5 or 6 AI trying to hunt me down, while I lay prone in a bush in the long grass and had one literally walk within 3 feet of me and NOT see me while I held still. I find the AI to be the best I've seen in any Arma yet and my hats off to the team that did this! My friends also regularly comment on just how amazing it is too. You are doing something wrong. Don't make noise and they will not hear you. Twigs in a forrest snap, birds take off squawking when approached. These things can alert AI it seems from my experience.
mod name: AI difficulty reduced
Not only that i think they can see player but because they been program to alert depend on range they took quite awhile to finally spot you *on crawl also and about 300-400m