Arma Reforger

Arma Reforger

View Stats:
Burt Feb 1 @ 2:06pm
Everon too big
In comparison to Arland, Everon is huge and there just arent enough players, in the way that conflict mode is set up, to make it more than just a chicken run from one town to another. Everon North and South seems about right but the whole map just doesnt play well in terms of a battelefield, for me anyway.
< >
Showing 1-13 of 13 comments
Memphis Feb 1 @ 2:09pm 
You might be one of a few ;)
Koala Feb 1 @ 2:23pm 
Everon isn't too big, but the game mode is too unfocused. It would be more interesting if you could only cap the point assigned as an objective, and you could only assign an objective say every 20 minutes or something. Even better would be if an objective can only be taken if enough players have it assigned. No more objective whac-a-mole with a single player back capping inactive locations.
You know, Arma is not only a game mode called conflict.
Memphis Feb 1 @ 2:37pm 
Originally posted by Koala:
Everon isn't too big, but the game mode is too unfocused. It would be more interesting if you could only cap the point assigned as an objective, and you could only assign an objective say every 20 minutes or something. Even better would be if an objective can only be taken if enough players have it assigned. No more objective whac-a-mole with a single player back capping inactive locations.

On a full server, the game works very good they way it is balanced.
Brezals Feb 1 @ 3:10pm 
might be too big on official server player numbers, but community servers often have it cranked up.
Burt Feb 1 @ 3:30pm 
Originally posted by Koala:
Everon isn't too big, but the game mode is too unfocused. It would be more interesting if you could only cap the point assigned as an objective, and you could only assign an objective say every 20 minutes or something. Even better would be if an objective can only be taken if enough players have it assigned. No more objective whac-a-mole with a single player back capping inactive locations.

A 3 hour game of whack a mole is what it feels like on a bad day.
lucg Feb 1 @ 6:14pm 
lol ... , for Operation Flashpoint players/enthousiasts it's really fun to see Everon like this in ArmA Reforger ... !!!

Now, there are plenty of gameplays to choose in the Conflict mode. The better with no doubts is with an organized group that play the game with week schedule ... .
never played arma 3 i guess :D
CaNp0G Feb 2 @ 11:56pm 
On community servers (128 players) it's fine but the real problem is that half the team is usually sitting at a backline base either playing dress up or just afk or they're doing some useless "behind the enemy lines" larping action. If people actually worked together and didn't do useless ♥♥♥♥ most of the time then the map wouldn't feel as big.
Last edited by CaNp0G; Feb 2 @ 11:56pm
Originally posted by Burt:
In comparison to Arland, Everon is huge and there just arent enough players, in the way that conflict mode is set up, to make it more than just a chicken run from one town to another. Everon North and South seems about right but the whole map just doesnt play well in terms of a battelefield, for me anyway.

I mean, I read this and all I read is Arma, Dayz, Hell Let Loose and the other hardcore shooter genre's, this ain't call of duty
Burt is doing the silly ;)
You need to find a PvE milsim group with proper gamemasters to truly make the most of Arma...otherwise it's just like every other point-to-point capture shooter out there...

Rush the point, die, respawn, repeat...

Got enough of this crap in BF3 and 4 and Squad. There's nothing tactical or simulation about Zhukov'ing every objective.
I disagree. If anything I find it isn’t big enough. I can’t wait for the new map. I wish it natively supported full Scale Chernarus though.
< >
Showing 1-13 of 13 comments
Per page: 1530 50

Date Posted: Feb 1 @ 2:06pm
Posts: 13