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Or to ♥♥♥♥ on people for playing with some insanely stupid loadouts with two guns which was why i bought this game three time the moment i see it i literally makes my head hurt, even tho it makes 0 sense and i would love to remove secondary slot from the game (im 90% sure it won't be there in Arma 4); fact is people are just people and will often do something that makes 0 sense, let them play it like COD and let them learn and don't drop false informations, you can play this game as a lone wolf, i've been playing saboteurs since early days of OFP(cwc), if not solo in team of three to four people new addition to Reforger is actual PVP so you have to be more careful and use skill instead of exploiting AI and the fact that now you have actual structures to destroy and sabotage that includes ambushing supply convoys, helipads, spawn points, etc. So you send yourself on small sabotage missions, even better you and few of your friends in cooperation with another squad planning and doing missions. All in all you can play this game solo spec-op
Only thing i agree on with you is shooting friendlies and no don't check map, but confirm target, when i was in the military we were trained not to shoot at UM/UF under no circumstances even if fired upon. In recon first thing we learned is to look at helmets and uniforms or other features like emblem and type of vest, if still target is somehow unidentified (often because of the single colored uniform and balaclava instead of a helmet) and you are in close range you would use some sort of sound to see reaction, we used bird sounds raising your left hand would mean that sounds is recognizable, therefor friendly often there is no need for that because at close range you can see other features like type of pistol or even name tag and emblem with binoculars, we also had two small ribbons red/blue/yellow tied to uniform zippers on arms just for that reason. You can confirm your target with quick look if you train for it, if you shoot everything on sight you are cold blooded killer and this is simulation game so do the job and train for few days to recognize enemies, and yes communication is key to identification on battlefield, when someone is going lets say to some position that is also used by the enemies he should announce it on the radio so other can expect friendly to popup at any time and keep them informed on his whereabouts every so often just so they don't shoot him by accident, in any case if you get shot by the friendly its 50% your fault because you are in area you are not supposed to be and 50% his fault for shooting on sight without confirmation for no reason. If gun is not pointed in CRS its a war crime to kill you can wound in leg lets say, but you can't aim to kill or shoot more bullets after target is on the ground and incapable of using a gun from that point on its POW and must be protected from everything at all cost, unless you are on a mission to do so but regular soldiers (ones you are playing in game/not part of any special force) are not protected by the consequences of shooting on sight especially if hidden away like snipers, for every kill sniper makes he needs 100% confirmation (reason to kill example pinned squadmates who are getting flanked and in grave danger), 100% face recognition (if possible), 100% healthy witness (spotter) he will record his shots and date/time of the fired shot including gun used and location of the nest, for combat snipers they are just hidden protectors of their squad they don't do much killing because one mistake can take them to 10 years in prison and again they don't have protection from military law, most US snipers should be in prison if they were in Europe bye bye... And you have no map to check, if his is an enemy or a friendly or worse civilian you can't just shoot at everything that moves there are steps before pulling trigger.
If you want to use the arsenal, at least, refill the HQ with supplies. Learn to use a truck.
I prefer seeing people buying a car to go on the frontline than getting the last trending expensive scope. Especially if it's for dying 5 minutes later. At least, it's useful for the team.
I think what your are suggesting is asking too much for the average player. We are eventually supposed to get a commander role and in the experimental update, the killfeed for teamkills is enabled by default so that should drastically eliminate the teamkilling problem.
I think the problem right now is that solo play is promoted over teamwork. They need to add a squad requirement for some arsenal equipment and a rank requirement to build an arsenal. They're putting a rank requirement on some arsenal equipment, but I still think a rank to build it is needed. In a game I was playing yesterday we were doing well with no arsenals on the front lines. Someone decided to build an arsenal and within 30 minutes we lost 4 bases around that area because no one could longer spawn in.
Once people are in a squad though it's impossible to tell if they're working with you because they don't appear on the map. If you can't see where your squadmates are, they could be halfway across the map. Ideally you would want to kick them from your squad for not working together.
There's also the fact that when you die it's impossible to talk to your squad to coordinate where to respawn. So people end of spawning wherever the action is and you never see your teammate again. Developers could put a 5-10 second radio block to prevent calling out where you died at, but people should be able to talk to their squad. A common tactic in Squad I've seen when a group gets wiped out is for the Squad Lead to ask everyone to hold their spawns so they can figure out a plan and work together. You can't do this in Reforger.
I would also like to see squad leader only comms or limiting the platoon radio to the squad leader. Too many people use platoon for nonsense and screaming.
The game promotes this bad behavior.
most people dont know but if squad work together you can use the radio backpack which is a mobile spawn for the squad. its very nice. there is alot of cancer and toxicity though on aussie servers, I've been trying to find a community on discord to play with that take it serious.