Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Made non default equipment locked behind ranks now. Includes guns and uniforms(backpacks as well)
Made it where uniform stealing makes players lose XP if they kill a enemy while in a enemy uniform.
Changed capture system slightly.
Its takes about 3 minutes to cap if you are the only one on the cap. Nothing has been updated as of yet so we are all still waiting for 1.3 to drop. But with the latest from the ddos attacks, this is delayed for several more weeks.
"Solo capping" devs stated they're promoting team cohesion, organisation so capping with more players obviously much faster, and solo capping is more difficult.
Though at the same time, we won't be able to respawn on points being captured, so successfully clearing out a point is a thing rather than spawn camping respawn structures.
Good balance imo, we'll see.