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Only thing I prefer Arma 3 for is organized PVE missions as these are not quite feasible for Reforger, other than that Reforger is many things better and smoother.
It's also very different and appeals to a different niche I would say. Reforger currently is much more FPS-centered than ArmA 3, which just overall plays much slower, also thanks to the vast amount of additional complexity it has. Quite bluntly, if I want to play what I personally consider a "milsim" experience, I'm not playing Reforger. ArmA 3 simply remains unbeaten in many aspects of simulating a battlefield.
Also, there's only a limited amount of teenagers making noises into a microphone and unfriendly friendly rockets I can take before I'll rather just hit some AI on Arma 3 instead, honestly.
It matters to some people because no one would want to invest so much time in a game that would die not long in the future, it's a matter of perspective, makes me feel that I'm loosing my time to learn a game if it will die out in a year for example. But in the end I was just curious about what other people think, if they feel Arma 3 is better than Reforger and if yes, then why.
Sure there are days where Refoger has more playes I'm not denying that but for the past 3 days I've seen Arma 3 consistently having more according to steam stats for both (not considering consoles as Arma 3 is not released there), so was curious what other people think, thanks for your input
When you put me on the spot like this, it's kinda hard to pin down. And honestly, the comparison I draw might be a little unfair because of the imbalance in available mods.
I think for me personally, movement plays a big part, maybe the biggest. Arma 3 feels more... cumbersome. Like I'm slopping an actual meatbag with bones in it around. Not being able to stop on a dime or strafe around like crazy, then stand still for a second and fire an accurate shot, not jumping around, it all feels more real to me and it significantly alters the way you have to play. I reckon to a lot of people what I'm describing is just ArmA 3 controls being "clunky" or whatever, but to me it's a massive immersion factor. Everything is just harder to do, which is not a great way of putting it but it's the best I can come up with right now. It slows down gameplay and rewards thinking before doing more than I feel Reforger does, which I feel rewards FPS skills like peeking, quickscoping and all sorts of movement shenanigans more than Arma 3 did.
Obviously I also like furnished interiors and thick brush clutter all over the place and I do enjoy HD graphics and all the bells and whistles that the newer generation engine allows for, which is why I didn't say I don't have a good time playing Reforger but you know, your mileage may just vary on most of these points.
Also, you know... tanks, artillery, airplanes... generally, there's so many ways you can play Arma 3. Way, way more than Reforger (currently) has to offer, which is another big thing that's keeping me around.
You have multiple DLCs some with decent game modes like Mike Force, where reforger only has a handful of standout mods, which are sometimes available in some form on Arma 3, such as RHS.
That and Reforger never really recovered from its image from release. At release with the game being filled with connection issues making it impossible to play for a hour at a time, and the content being minimal, it got a bad reputation for its price. Also the issue of who was this game for. Arma fans into realism felt the game was too arcade like, while players who are new too Arma started to like the new style of mislim lite, making a split in the community, having a issue of Who was this game for?
The game for the most part is pretty casual, systems are simplistic, and conflict for all intent and purposes plays like Battlefield with little coordination,and at best like squad(where some squads do coordinate).
When console support was release that split grew, to the point this game suffers from tribalism, if you said anything nice/positive about console side of the game or players you were clearly the problem with the game and know nothing about Arma. This sentiment grew to the point any video discussing Arma Reforger there will be a comment thread about console players regardless if mentioned in the video.
Thats why I stopped playing, got tired of "everything wrong with the game is console players fault not mine" mentality, and the side of the devs limiting the sandbox by adding systems to the game to restrict certain aspects. I don't mind if these were optional settings for custom servers, but I dont like making those that are optional are going to be enabled by default for official servers. My milsim sandbox shouldn't be limited for how people play.
Arma reforger 30 day average: 9,788.1
No idea what you've been looking at but it wasn't right. Now factor in console players and realise you can now delete your thread, thank you.
3/4 of player count in arma 3 is MILSIM (I was this player for 5 year).
Arma reforger is cool but give the time for make mod and content.
I see a lot of player who say arma reforger too casual... I have played MILSIM 5 year and not, arma reforge are just more friendly and more complex....
Arma 3 is complex because we play with MOD (don't forget that)
Arma reforger, we have a basic incorporate ACE module.... Not in arma 3.
We have a basic radio (Short and long)
We have basic Medical (not in arma)
I can continue... I confirm reforger is more complex VANILLA Game
Arma reforger are more complex than arma 3 (VANILLA game) and are more smooth/fluid (modern game)
Now the most important for arma reforger this is the community of modder, and they come slowly but sure
ps: I have buy arma reforger last day, i have maked two year for switch ARMA3 => ARMA reforger. It's logic, when you play a organised PVE operation and PVP with 10 year of content since some year in game, you don't switch easily ^^
sry for my english^^
Nah mate, that's just not true. Not because of ACE or medical, which, I would argue, currently don't create a whole lot of depth in Reforger anyway and are very, very optional. Lie around for five minutes while a teammate tries to maybe rescue me or respawn in 5 seconds? Meh...