Arma Reforger

Arma Reforger

View Stats:
arma reforger how to tell who is enemy with uniform
How can you tell who is an enemy dressed up fully as your factions uniform?
I know there are some skins that only belong to US/RUS but other then that how can you identify? I don't want to shoot friendlies I suspect are enemies by accident.
< >
Showing 1-15 of 16 comments
Jrm Mar 23 @ 10:38am 
Depends on the server you are on. Modded servers its easier to tell, you normally can just check the map and you will know.
Chris Mar 23 @ 10:39am 
Originally posted by Jrm:
Depends on the server you are on. Modded servers its easier to tell, you normally can just check the map and you will know.

The servers I play (mostly vanilla) don't display enemy markers automatically unless your team marks them manually.
It’s the map and the equipment they carry. If they have an RPG, 90% chance they are Russian. Do they have an M4 or an AK?

I’ve seen reference to a key combo to extend name tag viewing distance but it does not seem to work. Supposed to be LCTRL and Home button but it did not work for me on a WCS server. Either they disabled it, it got removed during an update, or it is a myth.
Jrm Mar 23 @ 11:44am 
Originally posted by RunsWithScissors:
It’s the map and the equipment they carry. If they have an RPG, 90% chance they are Russian. Do they have an M4 or an AK?

I’ve seen reference to a key combo to extend name tag viewing distance but it does not seem to work. Supposed to be LCTRL and Home button but it did not work for me on a WCS server. Either they disabled it, it got removed during an update, or it is a myth.

That is a separate mod called CTI but I have that one my WCS servers, it adds name tag distances and also a bunch of other things plus a compass GUI.
Chris Mar 23 @ 11:46am 
Originally posted by RunsWithScissors:
It’s the map and the equipment they carry. If they have an RPG, 90% chance they are Russian. Do they have an M4 or an AK?

I’ve seen reference to a key combo to extend name tag viewing distance but it does not seem to work. Supposed to be LCTRL and Home button but it did not work for me on a WCS server. Either they disabled it, it got removed during an update, or it is a myth.

I'm talking about enemies that dress up fully into your uniform after they killed one of your guys. How do you tell that individual is an imposter?
Originally posted by Chris:
Originally posted by RunsWithScissors:
It’s the map and the equipment they carry. If they have an RPG, 90% chance they are Russian. Do they have an M4 or an AK?

I’ve seen reference to a key combo to extend name tag viewing distance but it does not seem to work. Supposed to be LCTRL and Home button but it did not work for me on a WCS server. Either they disabled it, it got removed during an update, or it is a myth.

I'm talking about enemies that dress up fully into your uniform after they killed one of your guys. How do you tell that individual is an imposter?

Map and nametag plus their equipment. Putting on an enemy’s uniform is either not allowed or not possible on many servers.

Making things more difficult, if you are not in a squad you do not appear on the map. I think that will be fixed in the future. And if the game crashes, even if you immediately reconnect w/o going back to the queue, you get booted from the squad.
Last edited by RunsWithScissors; Mar 23 @ 12:23pm
Chris Mar 23 @ 12:51pm 
Originally posted by RunsWithScissors:
Originally posted by Chris:

I'm talking about enemies that dress up fully into your uniform after they killed one of your guys. How do you tell that individual is an imposter?

Map and nametag plus their equipment. Putting on an enemy’s uniform is either not allowed or not possible on many servers.

Making things more difficult, if you are not in a squad you do not appear on the map. I think that will be fixed in the future. And if the game crashes, even if you immediately reconnect w/o going back to the queue, you get booted from the squad.

The map only shows squad leaders not all allies, so it could still be friendly.
All classic conflict servers I play allow uniforms to be switched completely, you can dress up as a russkie and vise versa, weapon and uniform.

Name tags are the only thing I'm not sure, do you only see name tags on allies? As in if you don't see a name tag they're an enemy?
Originally posted by Chris:
Originally posted by RunsWithScissors:

Map and nametag plus their equipment. Putting on an enemy’s uniform is either not allowed or not possible on many servers.

Making things more difficult, if you are not in a squad you do not appear on the map. I think that will be fixed in the future. And if the game crashes, even if you immediately reconnect w/o going back to the queue, you get booted from the squad.

The map only shows squad leaders not all allies, so it could still be friendly.
All classic conflict servers I play allow uniforms to be switched completely, you can dress up as a russkie and vise versa, weapon and uniform.

Name tags are the only thing I'm not sure, do you only see name tags on allies? As in if you don't see a name tag they're an enemy?

In game, playing your character, you only see name tags on a friendly. So if you sight in on someone.and their nametag does not appear they are enemy. But only to about, 100 meters. After that the nametags do not appear.
Last edited by RunsWithScissors; Mar 23 @ 1:03pm
Jethro Mar 23 @ 1:46pm 
Originally posted by RunsWithScissors:
Originally posted by Chris:

The map only shows squad leaders not all allies, so it could still be friendly.
All classic conflict servers I play allow uniforms to be switched completely, you can dress up as a russkie and vise versa, weapon and uniform.

Name tags are the only thing I'm not sure, do you only see name tags on allies? As in if you don't see a name tag they're an enemy?

In game, playing your character, you only see name tags on a friendly. So if you sight in on someone.and their nametag does not appear they are enemy. But only to about, 100 meters. After that the nametags do not appear.
This.

The amount of times I’ve been popped because the enemy was wearing my uniform and I didn’t see a player tag so I got a bit closer to make sure and BAM! Bad guy!!
Also look at the status of their uniform, when I steal uniforms I usually try to get a clean one, however if a player shoots a teammate and just takes their uniform it will have blood on it. The more blood the more suspicious. This is not a 100% sign, but can help you be on guard if a guy pops out of the woods all bloody a decent bit away.
Chris Mar 23 @ 4:46pm 
Originally posted by GirthQuake:
Also look at the status of their uniform, when I steal uniforms I usually try to get a clean one, however if a player shoots a teammate and just takes their uniform it will have blood on it. The more blood the more suspicious. This is not a 100% sign, but can help you be on guard if a guy pops out of the woods all bloody a decent bit away.

I get bloody uniforms all the time on myself from getting injured, so I don't think this is a great indicator.
With 1.3 there will be question mark near you if you wear enemy uniform.
Making kills while wearing enemy uniform will result in loss of XP.
Killing friendlies wearing enemy uniform results in no punishment.

You dont have to wait long, but B9
Bohemia fixed the issue so ppl stealing uniforms will be less common
CaNp0G Mar 24 @ 12:41am 
Pretty simple tbh, on all the servers I've played on you see a nametag on top of allies if they're not too far away. And regarding some misconceptions in this thread:
- You can only see squad leaders on the map on non-modded servers. Also, you can't spawn without being part of a squad.
- Most decent players will immediately loot RPGs off either AI or (when playing as the US) enemies, especially if they're only sporting the default kit since the weight isn't too much.

So if you see someone close to you wearing your team's uniform and you can't see a nametag on top of their heads, just shoot them. In addition, if you see anyone using the enemy uniform, even the just the helmet, just shoot first and ask later. If they were an ally, it's not your fault since they should've known better and deserved it lmao.
Mix these cheesy cringelords in with all the confused dudes in this game shooting at everything that moves (even if clearly allied, same uniform pushing in the same direction and shooting at the enemies, looking at you and flashing a flashlight and jumping etc.) and you're better off just shooting at anyone who shoots at you.
"So if you see someone close to you wearing your team's uniform and you can't see a nametag on top of their heads, just shoot them."

Welp, that kinda attitude does explain quite a lot.

Name tags can sometimes pop up very late and they do not show at all anymore at very common engagement distances. They can sometimes be very well obscured against a light background. They will not allow you to expend zero effort in confirming your target.
As inconvenient as it may be, this is one of the situations where you'll actually have to use your noggin sometimes, especially on a server that allows stealing uniforms or if you have the visual/mental degradation that I apparently have, where you just cannot distinguish the ♥♥♥♥♥♥♥ kits to save your life.

As in, what's the guy doing? Where is he looking? Is he a threat? Who is he engaging, if anyone? Do his intentions appear in line with those of your team or not? Where is he coming from? What's behind him? Are there confirmed hostiles around him who are not engaging him?
How do you think this kind of situation goes down in a real conflict? One where there's not only friendlies and hostiles but non-combatants and a very notable lack of floating name tags above people's heads? I honestly wish they'd just get rid of those in the game completely, not last because of people like the above.

I know this next one's gonna sound absolutely bonkers to some of you, but there's also a thing called communication. Before you dome an unsuspecting guy who you suspect might be a friendly in disguise according to the above points, a quick "Anyone wearing enemy kit around X acknowledge now" provides the clarity you want - if there's no reaction, you shoot.

Honestly, in the case of a suspicious friendly, I'd mostly hold and observe for signs of hostile intentions. So long as he's not pointing a gun at me, I can always still shoot if I do call it. If he does, he's not friendly.
Anyone in an enemy kit I would first and foremost consider an enemy unless I have confirmed knowledge that this particular individual is in disguise. I cannot get that by smell or whatever - someone would have to tell me. If I really, really need to know - communicate, inquire. Then make a decision.
And then the next time you're in this situation, you do this all over again. Maybe the outcome is the same, maybe it's vastly different. There is never an answer that's like "oh you just do this and that and then you're always good" when it comes to combat. I have to reckon that's the kind of experience we're here for since there are plenty of other titles that remove large parts of these challenges from the player and point them in the direction of the enemy by various means whenever neccessary, removing as much of the ambiguity of dynamic combat as possible to allow players to fully engage in active action. That's not ArmA though. The call on what you shoot at or don't is up to you to make. Every. Single. Time.
CaNp0G Mar 25 @ 4:48pm 
Imagine being so in your own head and jumping to conclusions that you don't bother reading or trying to understand what's being written.
If we're gonna be like this in here:
Originally posted by LostRealist:
"So if you see someone close to you wearing your team's uniform and you can't see a nametag on top of their heads, just shoot them."

Welp, that kinda attitude does explain quite a lot.
I honestly wish they'd just get rid of those in the game completely, not last because of people like the above.
I can try to emphasise what "close to you" means so there are no misunderstandings. It means you are close enough that you will see a name tag if there is one. Also, 99,999% times people don't pay attention to the radio if you try to ask if someone is a friendly. There have been a hundred cases where allies have shot at me wearing allied gear, have been asked by me if it's a friendly shooting at me in X location, and I have had to shoot back and kill them because people can't listen to the damn radio.
People who put on enemy uniforms usually start shooting pretty fast when you are close so you can't keep standing around trying to figure things out. If he's too far away 1. For him to see you and shoot at you or 2. For you to see a nametag, he's probably not something you need to worry about.
< >
Showing 1-15 of 16 comments
Per page: 1530 50

Date Posted: Mar 23 @ 10:37am
Posts: 16