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- Random advance and secure is not random at all
- Game is focused around the Squad leaders and they are ones who make or break the game
- It is never optimized. it runs great on some maps, and it is horrible on some others
- There are no doors
- If you enter in a building all the rooms are empty with 4 naked walls
- Gun play and movement are wooden
- Only community servers
- You and and your friends are unable to join in as a party, so it can take an hour until you are in the same server, on the same side, in the same squad with (lets say ) 4 other friends.
ARMA Reforger is far more elegant game in therm of design and features.
it can be many experiences including Squad, but Squad will never be an ARMA Reforger.
I cannot be arsed to piss about writing out what this means so you can figure it out for yourself, the point is, they are more alike than people want to admit.
arma reforger = arma 3 with QOL and good optimization :)
This. AR has messed up the basic fundamental of ANY milsim - the hits actually landing. In fairness, AR is just a tech test rather than a game. Bohemia have openly stated that it has no future.
- Arma Refoger has 10 000 PC players on average, 19 000 recent peak.
(discarding console players)
- Squad has 12 000 PC players on average, 21 00 recent peak.
- Hell Let Loose has 7 000 PC players on average, 17 000 recent peak.
(discarding console players)
- Battlefield 1 has 16 000 PC players on average, 38 000 recent peak.
(discarding console players)
So we can assume that Arma Reforger is, as of recent, a direct competitor of Squad and Battlefield 1 since the PS5 release. Because PS5 gave "manpower" to vanilla servers.